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Fruit Machine Simulator 2

MobyRank MobyScore
Amstrad CPC
Commodore 64
ZX Spectrum
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This is the sequel to Codemaster's Fruit Machine Simulator and is programmed by the same people who developed the original.

It is a game for 1 - 4 players. Each player is given £1.50 stake money which is represented as a series of coins. These coins are fed into the machine by pressing the appropriate action key, zero feeds in £1 for example.

Once the machine has been fed all the player has to do is spin the reels and see what happens. When a winning combination appears the game offers the chance to gamble it for a higher or lower win

Some symbols have numbers on them. If these appear on the winning line they light corresponding number of letters in the MEGA-TREK feature. When all letters are lit the game activates the feature and the player can advance through the feature to higher winnings. Randomly the game will hold the MEGA-TREK lights from one spin to the next increasing the chances of triggering the feature. There are some reels with '?' on them, these cause all the unlit lights to flash randomly and the player can activate the feature by pressing the action key when the last light is lit.

The game also has many other standard features such as hold and nudge together with special features including
  • Shuffle-Nudge box where you can shuffle the reels but each shuffle costs a nudge
  • Winner-Spinner where the reels spin until you stop them to select the best win
  • 4 Coin boxes


Fruit Machine Simulator 2 ZX Spectrum If stopped now the player will have a chance of winning the contents of the 10p skill box, that's half way up the screen on the right - it holds 7 coins
Fruit Machine Simulator 2 ZX Spectrum Start of a gaming session with 'Hall of Fame'. 
This is where you press 1 to start; 2,3, or 4 for multiple players
Fruit Machine Simulator 2 ZX Spectrum One player start. The stake money is shown at the top right as 1 x £1, 2 x tokens, and 1 x 10p
Fruit Machine Simulator 2 ZX Spectrum The game alternates between showing the value of the coins and the action keys needed to feed them into the machine. Here the £1 has been used

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Contributed to by piltdown_man (70520) and Servo (55924)