Amstrad CPC Screenshots
Taking off in the pre-play animation
First mission instruction
Turn left to get that one in your sights
The requirements generally incrase as the game goes on
The second level is over a field
Atari ST Screenshots
The rear-view - shows what you have to avoid
Plane's gone, but at least I escaped
Game Over comes into the screen
Commodore 64 Screenshots
Select level of difficulty
Game Gear Screenshots
Here, your mission is to shoot those tanks
Over the green mountains...
The totals rise as the game progresses
Section 2 has new ground detail
Continues are there though
The heart of the explosion
This looks more like Afterburner
The sweet smell of success
SEGA Master System Screenshots
Are you an arcade or sim fan?
Choosing difficulty level
The stamp means you've accepted your mission
The log book also serves as a menu; points buy you missiles and time
This is what made the original arcade cabinet famous
You've taken too much damage
ZX Spectrum Screenshots
After the tape has been stopped a small animation confirms the game's name. It later goes on to credit the company who did the 8-bit conversion and asks you to press ENTER
If you wait at the typewriter screen too long before pressing enter, a kind of screen saver starts displaying aircraft blueprints
... and you get to choose your controls.
This is followed by a similar screen where you select mission difficulty
We're off. I played on the EASY setting.
The plane does a nice barrel roll after take-off
Targets come in lines from the left, lines from the right and occasionally in lines abreast. The plane has both missiles and guns to knock them down. Looks like I'm low on missiles
Hard to believe but there's three intact planes hiding behind the wreckage of my 3rd hit
You get more than one life to complete a mission. I didn't realise they were shooting at me
Take too long and another life is lost
All eight enemy destroyed, what's next....
Looks like more of the same