Gadget: Lost in Time
The crystal is only available to collect after answering enough questions. The questions are scattered around each level, in the form of some object from that era and are multiple choice. A question only appears in one location at a time, and answering a question incorrectly results in it moving to the next location. Gadget can stun enemies by jumping on them, and get rid of them by picking them up and throwing them.
Gadget Lost in Time is an
' (ESP development for Two-Can Publishing)
Game Design by