Galactic Conqueror

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Amstrad CPC
Atari ST
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As rebel forces close in on the space station Gallion, you launch strikes against enemy-controlled planets in the most sophisticated techno-toy available to mankind, the space fighter Thunder Cloud II.

The game is a blend of action sequences in an Afterburner-esque pseudo-3D view. These sequences vary between ground combat, aerial combat and space combat, with different motion physics and enemy craft. There is also a strategic battle choices on a galactic map invaded in real-time.

The PC version uses speaker tweaks to recreate the game's tune on theoretically-inferior hardware.


Galactic Conqueror Amstrad CPC Firing at mines.
Galactic Conqueror Amstrad CPC Loading screen
Galactic Conqueror DOS Phase 3: Space combat. No more surface, just more rolling and enemy attack squadrons.
Galactic Conqueror Atari ST Title

User Reviews

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Critic Reviews

Zzap! Amiga Mar, 1989 81 out of 100 81
ST/Amiga Format Amiga Jan, 1989 78 out of 100 78
ASM (Aktueller Software Markt) Atari ST Jan, 1989 8.6 out of 12 72
ACE (Advanced Computer Entertainment) Atari ST Mar, 1989 708 out of 1000 71
The Games Machine (UK) Atari ST Mar, 1989 62 out of 100 62
The Games Machine (UK) DOS Apr, 1989 56 out of 100 56
The Games Machine (UK) Amstrad CPC Apr, 1989 48 out of 100 48
CU Amiga Amiga Feb, 1989 41 out of 100 41
The One Atari ST Feb, 1989 41 out of 100 41
Power Play Atari ST Mar, 1989 37 out of 100 37


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Game cross-references

The spaceship “Thunder Cloud II” of Galactic Conqueror is the advanced version of the original Thunder Cloud, introduced 1988 in Titus’ Fire and Forget (also created by Alain Fernandes).

According to the manual, the Thunder Cloud II pilot is recruited from among the “champions of the Off Shore game”. This is a reference to another Titus game, Off Shore Warrior (1988).

Contributed to by -Chris (7312) and Kabushi (136597)