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Galactic Conqueror

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Amstrad CPC
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As rebel forces close in on the space station Gallion, you launch strikes against enemy-controlled planets in the most sophisticated techno-toy available to mankind, the space fighter Thunder Cloud II.

The game is a blend of action sequences in an Afterburner-esque pseudo-3D view. These sequences vary between ground combat, aerial combat and space combat, with different motion physics and enemy craft. There is also a strategic battle choices on a galactic map invaded in real-time.

The PC version uses speaker tweaks to recreate the game's tune on theoretically-inferior hardware.


Galactic Conqueror Amstrad CPC Incoming!
Galactic Conqueror DOS The Thunder Cloud’s shield glows when hit. The PC CGA port lacks the damage bar of the other version.
Galactic Conqueror Amiga Incoming mines
Galactic Conqueror Amstrad CPC Loading screen

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The Press Says

Zzap! Amiga Mar, 1989 81 out of 100 81
CU Amiga Amiga Feb, 1989 41 out of 100 41
The One Atari ST Feb, 1989 41 out of 100 41
Power Play Atari ST Mar, 1989 37 out of 100 37


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Game cross-references

The spaceship “Thunder Cloud II” of Galactic Conqueror is the advanced version of the original Thunder Cloud, introduced 1988 in Titus’ Fire and Forget (also created by Alain Fernandes).

According to the manual, the Thunder Cloud II pilot is recruited from among the “champions of the Off Shore game”. This is a reference to another Titus game, Off Shore Warrior (1988).

Contributed to by -Chris (7363) and Kabushi (121659)