Galaxy Fight: Universal Warriors
Neo GeoThe first thing I like about GF are the awesome characters. One's a meaty female with exaggerated features and one's a combo-crushin' robot. In other words, originality is alive and well in Galaxy Fight. The second thing I like is the smooth zooming camera effects that make 'Art of Fighting' look chunky. And finally, this game just plays extremely well. I'd have to say that Galaxy Fight ties Samurai 2 as my favorite Geo fighter. I can't wait for the CD.
Neo GeoUn jeu de combat original dans son ambiance mais très conventionnel dans son déroulement. On s'amuse bien quand même.
Neo GeoA cross between Street Fighter and Samurai Shodown with multiple-attack moves thrown in that resemble Killer, Galaxy Fight will definitely whet the appetite of fighters everywhere. But it doesn't provide the Big Band needed to unseat Mortal or Killer in the arcades.
SEGA SaturnNow, I know graphics and sound play a vital role in fighting games, and indeed Galaxy Fight excels in these areas (amazing voice, unique backdrops, and high-quality music). Unfortunately, Galaxy Fight's gameplay is too basic and one-dimensional. Special moves require perfect execution and are not very forgiving, and the characters aren't very balanced. Two years ago, when games like MK and SF2 only came along once or twice a year, mere decent games (like Galaxy Fight) were acceptable. in 1996, decent doesn't cut it anymore.
SEGA SaturnGalaxy Fight does excel in terms of audio. The voice samples are clear, and the crisp sound effects definitely caught my attention. The robot sounds particularly impressive as he clanks around and employs various mechanical contraptions. The music is unusually good and occasionally outstanding. Galaxy Fight doesn't make a great first impression, but if you stick with it, you may find it to be worth your while.