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It's really hard to screw up a Sonic game. It's even harder to say that this is the highlight of the Game.com's library. It's actually playable, but only for the most patient of gamers. If you own the console, you have to pick this game up as it's a glimpse of what the console could accomplish. That's not saying much. However, the system does include Solitaire... save you money and play that instead.
Sonic Jam is an extremely lazy game no matter what way you look at it, despite the hardware. The games barely resemble their Genesis counterparts at all, even the zones don’t have names. They’re labeled zone 1 through zone five – more laziness. I’ve never been able to complete any single one of these games on this compilation no matter how hard I try, as the whole thing is that unbearable. This game should never have even been made, as it would never have worked no matter who programmed it, because the hardware is just that bad. Heck, when it comes down to it, the Game.Com should’ve never have been released in the fist place, since color handhelds had been on the market for eight years prior to its release.
Sonic Jam plays like it's a day-one alpha build that was programmed by an apprentice, and it's an absolute disgrace that it was released in this kind of state. It's broken, completely unfinished (three Zones, really?!), and is easily the sorriest excuse for a videogame that I've ever had the misfortune of playing.
This cartridge is offensive, and the fact that it purports to contain three games (Sonic 2, Sonic 3, and Sonic and Knuckles) is practically obscene.