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74
Electronic Gaming Monthly (EGM)
This is another of those games for a portable system that almost looks like 16-bit! The plot is essentially the same as Death Valley Rally for Super NES in that you must speed through huge levels avoiding traps.
60
GamePro
Adjustable challenge makes the cart good for beginners in the early levels, but it's toughness at the harder difficulty settings is due to frustrating, imprecise controls, not complicated gameplay. This cute cart's good for a play or two, but if you're looking for a top-notch Game Gear product, you may have to send away to ACME.
53
Game Players
Plenty of levels to explore, but they don't change all that much. And Wile E. Coyote doesn't appear nearly enough. The graphics are good, but everything from control to music to sound effects are average.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
2.5 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
3.0 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
4.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
1.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
2.0 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
3.0 |
| Overall MobyScore (2 votes) |
2.6 |
User Reviews
There are no reviews for this game.