Disney's Aladdin Reviews (Game Gear)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 2.9
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.2
Overall User Score (9 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Players (May, 1994)
The game is fast-paced and action-packed, with a unique combination of game styles. First, test your reflexes on high-speed chase scenes, then - if you survive - put your brain to work on the maze stages. There's something for everyone in Aladdin.
Belohnung für alle Heldentaten und Fluchtversuche ist die Storyline, die sieh zwischen den Levels entlangspinnt und auch auf dem Game Gear keinen Deut an Qualität eingebüßt hat. Grafik und Sound sind wirklich erstklassig und gereichen dem Disney-Zeichentrick zur Ehre. Nur die Animation unseres Helden ist ein klein wenig sparsamer ausgefallen. Aber sonst? Das Spiel besticht durch seinen spannenden, immer wieder überraschenden Spielablauf und wird dank Level-Paßwörtern bestimmt nie langweilig.
Play it bad, DJ. Aladdin isn't as smooth for the Game Gear as it is on the Genesis, but what is? You'll be happy with it's variety of challenging side-scrolling levels. Save the princess, touch the monkey, get funky with the blue-tinged wish junkie. Buy it.
Consoles Plus (Apr, 1994)
Sur GG comme sur SMS, si le jeu est très beau, on ne peut s'empêcher de le trouver trop facile. Dommage.
neXGam (2002)
Aladdin ist eines der besten Game Gear Jump´n Runs und zudem auch einer meiner persönlichen Favoriten. Wer gern immer wieder mal eine Runde auf dem Game Gear hüpfen will, ist definitiv richtig aufgehoben und wird das Modul auch nach mehrmaligem Durchzocken immer wieder gerne einlegen. Ganz klar Daumen hoch!
Mega Fun (Feb, 1994)
Da haben die Programmierer von Sega eigentlich wieder tolle Arbeit geleistet, denn auf Segas Handheld macht Aladdin technisch fast eine genauso gute Figur wie auf dem MD. Die Sprites sind recht groß in Szene gesetzt so daß Ihr stets einen guten Überblick habt. Ebenfalls schön anzusehen sind die vielen Animationsphasen sowie die kunterbunte Grafik, und alles zusammen würde theoretisch für ungetrübten Spielspaß sorgen. Aber leider hat das Modul einen entscheidenden Nachteil: Es ist viel zu kurz und locker in einer Sitzung durchzuspielen. Das liegt zum größten Teil daran, daß es einfach zu wenig Feinde gibt und die zwei bis drei Gegner pro Runde leicht zu überwinden sind. Deshalb kann man das Spiel nur jüngeren Spielern noch empfehlen, Profis werden spätestens nach einer halben Stunde entäuscht.
Video Games (Jun, 1994)
Daß die Grafik systembedingt nicht an die der 16-Biter heranreichen kann, dürfte wohl jedem einleuchten. Trotz der schlichteren Optik macht das Märchenabenteuer immer noch einen Heidenspaß.

Note: Clicking the link will not directly take you to the site. Instead put the URL in the address bar and hit send to view it.
Not bad Sega. It's no Genesis conversion, but it's still a blast nonetheless. At first play, I thought the game only consisted of the chase-type scenes, but I was happy to see that there were action scenes as well. The animation is very good although the levels seem to be a bit short. The tunes are OK, but hey, they're 8-Bit. If you buy one Game Gear game all year, Aladdin is definitely a good choice.
Retro Game Reviews (Jun 13, 2016)
While Aladdin on the Game Gear isn't as entertaining as its 16-bit counterparts there's still a lot to appreciate and it's worth a look if you're a fan of slower-paced action-platformers. It undeniably has some faults but the exploratory levels and minor puzzle solving brings a refreshing twist to the genre's usual fare.
GamePro (US) (May, 1994)
Although it's a great-looking game with some good moments, Aladdin's not gonna be what you've been wishing for unless you're a beginning gamer. A whole new world it ain't.
GameCola.net (Aug, 2004)
In the event that you not only own a Game Gear, but are a fan of Aladdin, I see no reason why you shouldn't get this game. Well, actually I do see one reason (the funked up controls), but I can see past that, and I hope that you can, too. This game is the very first Game Gear game that I've ever played (Aladdin took away my virginity), and, thankfully, it didn't ruin Game Gear for me, like The Lion King would have had I played that one first. I can't tell you if this is the best Aladdin game ever created (and I somehow think that it isn't), but if you can find it cheaply, I can promise you that you won't have completely wasted your money. That is, if you found the game AND purchased it. If you didn't, and spent your money on something else, I'd have no way of knowing whether your money was completely wasted or not.
Sadly, despite all its good points, Disney's Aladdin is simply not worth the money. The game's lack of difficulty makes it a strictly one-shot affair for anyone besides the most novice of gamers.
The Video Game Critic (Oct 08, 2003)
With repetitive, unimaginative levels and cheap hits out the wazoo, the action gets old real quick. Even the flying carpet sequence lacks any sense of thrill or excitement. Then there's the problem with imprecise controls that lead to many underserved deaths. On the bright side, the graphics and sound aren't bad at all. The characters are large and nicely animated, the backgrounds are attractive, and the music is taken straight from the movie. But the flashy presentation isn't enough to save the uninspired gameplay.