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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
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||The quality of the sound effects and/or music composition
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|Overall MobyScore (2 votes)
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As with the other Shining Force titles, the emphasis here is on unit combat involving dozens of opponents over a whole battlefield, instead of individual combatants duking it out for one fight. Buy this one, it's got the goods.
For those who want a choice, the Sega CD version is much better, but for the sake of portability, and if you don't have a Sega CD, I guess this Game Gear port will have to do. And, since the story is the story is the same as the Sega CD version, it would be a pitiful waste of time for those who had already played the Sega CD version which was released slightly earlier than this Game Gear port.
Très proche du premier gaiden, Shining Force: The Sword of Hajya apporte quelques améliorations au gameplay, une plus grande variété dans les combats et une durée de vie revue à la hausse. Si le challenge accru plaira aux gamers avertis, le mauvais équilibrage des magies et le design en baisse l'empêchent de totalement surpasser son ainé, même si l'on reste devant un indispensable de la console.
Electronic Gaming Monthly (EGM)
A nice RPG offering for the portable system! Although it is scaled down from the 16-bit big brother version, this one keeps almost all the same elements. There are several hours of gameplay in this one, with the music and graphics taking first chair. This is the type of game made for the portable system when you take a long trip.