User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Side Pocket (Game Gear)

Side Pocket Screenshots

Game Gear version

Side Pocket Game Gear Title Screen.

Title Screen.

Side Pocket Game Gear Main Menu Screen.

Main Menu Screen.

Side Pocket Game Gear Game Selection.

Game Selection.

Side Pocket Game Gear 9-Ball game start: when preparing a shot, the "ghost ball" line marks where the white ball will go.

9-Ball game start: when preparing a shot, the "ghost ball" line marks where the white ball will go.

Side Pocket Game Gear A maximum power strike.

A maximum power strike.

Side Pocket Game Gear Free ball means you can place the white ball at any place of the table.

Free ball means you can place the white ball at any place of the table.

Side Pocket Game Gear 9-Ball Game ended.

9-Ball Game ended.

Side Pocket Game Gear Pocket game class board. Starting at Club Class.

Pocket game class board. Starting at Club Class.

Side Pocket Game Gear Each Class has its target score. This is Club Class target score.

Each Class has its target score. This is Club Class target score.

Side Pocket Game Gear Sinking a ball in the pocket marked with a star will give you bonus gifts.

Sinking a ball in the pocket marked with a star will give you bonus gifts.

Side Pocket Game Gear When there's only one ball left, the message "ZONE" will appear over the board. You have to hit the zone marked pocket to gain bonus gifts.

When there's only one ball left, the message "ZONE" will appear over the board. You have to hit the zone marked pocket to gain bonus gifts.

Side Pocket Game Gear By sinking at the zone you've earned 3 more tries.

By sinking at the zone you've earned 3 more tries.

Side Pocket Game Gear Pocket game result.

Pocket game result.

Side Pocket Game Gear At the ending of each class, this babe will give you the results.

At the ending of each class, this babe will give you the results.

Side Pocket Game Gear If you clear the class, you move on to the next class.

If you clear the class, you move on to the next class.

Side Pocket Game Gear Pocket game class board, the City Class.

Pocket game class board, the City Class.

Side Pocket Game Gear The higher the class, the higher the target score: 4000 this time.

The higher the class, the higher the target score: 4000 this time.

Side Pocket Game Gear When you press button 2, the balls are converted to numbers in order to make your planning easier.

When you press button 2, the balls are converted to numbers in order to make your planning easier.

Side Pocket Game Gear Sometimes the game will give you a "Super Ball" shot. A certain ball (generally the last one) starts to blink. If you hit it, it will speed up your ball, making it last more time moving.

Sometimes the game will give you a "Super Ball" shot. A certain ball (generally the last one) starts to blink. If you hit it, it will speed up your ball, making it last more time moving.

Side Pocket Game Gear If you fail to reach the next class, you are allowed to try again (keeping the lives you had at the end of the last game).

If you fail to reach the next class, you are allowed to try again (keeping the lives you had at the end of the last game).

Side Pocket Game Gear Before trying again, you are given to train a trick shot.

Before trying again, you are given to train a trick shot.

Side Pocket Game Gear Here's a Trick Shot presented during the game.

Here's a Trick Shot presented during the game.

Side Pocket Game Gear City Class Clear!

City Class Clear!

Side Pocket Game Gear At the ending of State Class you'll been put through a test, the Class Up Trick.

At the ending of State Class you'll been put through a test, the Class Up Trick.

Side Pocket Game Gear Up to Nation Class...

Up to Nation Class...

Side Pocket Game Gear And finally, World Class.

And finally, World Class.

Side Pocket Game Gear The  Trick Game: chose among 19 Trick Shots to clear.

The Trick Game: chose among 19 Trick Shots to clear.

Side Pocket Game Gear An example of Trick Shot: how will you make balls 1 and 2 fall in those pockets without breaking the wine glasses?

An example of Trick Shot: how will you make balls 1 and 2 fall in those pockets without breaking the wine glasses?