|The Dark Ages...||MegaMegaMan (1886)||unrated|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.6|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.7|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.5|
|Sound / Music||The quality of the sound effects and/or music composition||3.3|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.1|
|Overall MobyScore (14 votes)||3.4|
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Aside from the level designs, the real problem with this game is the way it plays. Thanks to the graphics the game feels sluggish, which is about the worst thing you can say to a fast-paced 2D platformer. Aspect did manage to get a few things right (double jumping, the way you only lose a few rings when you get hit, etc.), but the game just never feels right. I'm sure if Aspect had a little more time and more powerful hardware this could have been a spectacular game, but as it is this is one of those Sonic games you can completely avoid. This Game Gear game is for collectors only.