User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Sonic the Hedgehog: Spinball (Game Gear)

64
MobyRank
100 point score based on reviews from various critics.
3.0
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the Game Gear release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall MobyScore (9 votes) 3.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
79
Mega Fun
Nicht schlecht, Sega! Die Programmierer haben sich angesichts des technischen Schwierigkeitsgrades recht achtbar aus der Affäre gezogen. Sonic hüpft zwar nicht ganz so realistisch wie auf dem Mega Drive durch die monströsen Flipper, und bei schnellen Passagen kommt auch das Scrolling merklich ins Schwitzen, doch solche technischen Schnitzer liegen noch durchaus im Bereich des Tolerierbaren. Das veränderte Leveldesign geht insgesamt in Ordung, auch wenn an der einen oder anderen Stelle Mega Drive-typische Gags dem Rotstift zum Opfer fielen. Dank einer elektrischen Energiesperre zwischen den Flipperfingern wurde der Schwierigkeitsgrad übrigens um einiges entschärft. Dafür ist es aber schon im ersten Level recht umständlich, die drei Emeralds zu finden, was auch am undurchsichtigeren Levelaufbau liegt. Unter dem Strich sorgt Sonic Spinball aber für gepflegte Unterhaltung und dürfte Flipperfans auch längerfristig motivieren.
70
Power Sonic
Sonic Spinball segue a mesma linha de sua versão 16-Bits. O gráfico é bem simples e bonito para os termos 8-Bits e as máquinas, cenário e outros itens assemelham-se à versão Mega Drive. O Sonic também é o mesmo porém um pouco menor. As telas de apresentação, de história também são bonitas, principalmente pela tela de introdução da fase, que conta com mais detalhes que a versão16-Bits.
70
Video Games & Computer Entertainment
Sonic the Spinball is a very good game for your Game Gear if you've got the extra dough. If not, stick to the other Sonic platform games. I still think you get more for your money there; those games are hard to beat.
70
GamePro (US)
Overall, Spinball satisfies, in fact, it's probably as much or more fun as a handheld than as a 16-bit cart, it's a great way to pass the time when travelling. Sonic Spinball certainly isn't as great as Sonic's famous platform adventures, but it's still worthy taking it out for a spin.
55
Portable Review
Finally, we come to the game’s replay. Eh, this game starts out pretty fun, but eventually it just gets kind of annoying. I mean, sure, there are four tables, but considering the fact that there’s no password or anything, you’ll either have to use the level select code to get to each stage, or just make your way through the game again, unlike KPL (which had 3 stages from the start, with a final unlockable table). So, if you want to own the best pinball game on the Game Gear, go ahead and look up this one. If you want my advice though, either stick with the Genesis version or if you just want an old-school portable pinball game, grab Kirby’s Dream Land or Pokémon Pinball.
43
Electronic Gaming Monthly (EGM)
Sonic Spinball leaves much to be desired. The graphics are dark and the audio is poor. The gameplay is very poor, too. It doesn't control half as well as it should. The game gets frustrating after a few minutes of play. There are too many ways to die. Once you hit the 'Hog with the flipper, you virtually have no control of where he goes. It doesn't even have the pinball feel to it. I'd pass on Sonic Spinball.