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ZX SpectrumYour Sinclair
What? Game over! You cannot be serious. Okay, some games are so tough you never make it past the first level, but when even the loading screen carries that fateful message... Well, they reckoned without the might of Rachael, who has right on her side.
ZX SpectrumComputer and Video Games (CVG)
The Giant Guardian at the end of the game, however, is another matter. Hit it 30 times and its wings disappears, 15 times and its body disappears, another 30 and its head vanishes. It's a devil to destroy and makes up for all the puny aliens in the other parts of the game.
Amstrad CPCACE (Advanced Computer Entertainment)
Every time you die you get sent back to the start of the game section you are on, and that can undo as much as ten screens of work. Completing the first part gets you the access code for the separately loaded second planet, an altogether more interesting place.
Amstrad CPCHappy Computer
Die Grafik der CPC-Version ist so farbenprächtig, daß man sie im ersten Moment einem Amiga zuordnen möchte. Die Programmierer haben den LoRes-Modus des Schneider gut ausgenutzt. Eher bieder ist der Spielablauf, der handfeste Action der gehobenen Durchschnittsklasse bringt. Ärgerlich, daß der Inhalt der Kisten per Zufall bestimmt wird. So braucht man auch Glück, um weit zu kommen.
ZX SpectrumSinclair User
I did so want to like Game Over from Imagine. I hated the packaging so much that I really wanted to enthuse rapturously over the game. But I couldn't. I even found it hard to laugh at Game Over, and boy, is that serious.
Commodore 64Commodore User
Well, there goes my last life, and I wonder to myself whether it is worth the effort for another go, let alone the asking price for the game. I think I'll go and do something more interesting with my life, like watch Ulysses 31, yeah, it might help me to forget what I've just attempted to play.