Advertising BlurbsBack of Box - Game Boy Advance (France):
Nouveau scénario original avec Pierce Brosnan dans le rôle de James Bond
9 missions 100 % Bond incluant tous le ingrédients des grands films d'espionage : action, infiltration et gadgets en tous genres
Arsenal de plus de 15 gadgets et armes á votre disposition pour sauver le monde
Rencontres de charme et de choc dans 7 décors exotiques
Contributed by Patrick Bregger (110179) on Jan 30, 2010.
The best-dressed spy in the business returns in an all new first-person shooter for the Game Boy Advance. EA's James Bond 007: NightFire stars Ian Fleming's superspy in an original storyline.
Everything but the Bad Guy's Fluffy Kitty
Incorporating 40 years of the Bond legacy, NightFire features all the 007 mainstays, including dangerous women, state-of-the-art gadgets, high-caliber weaponry and exotic locations around the globe. Modeled closely after the Nintendo GameCube incarnation, players control Bond from a first-person perspective.
Do Things Your Own Way
Each mission is introduced by a briefing from MI6, the British intelligence directorate. While your objectives are set in stone, how you achieve them is not. Each of the nine single-player missions has been designed with nonlinear progression in mind.
Feeling frisky? Try running through the level Rambo-style with guns blazing. You can even pick off enemies from a distance with a scope rifle. If you prefer covert operations, stick to the shadows and try sneaking past guards or taking them out quietly with your laser. You'll be rewarded with different ratings depending on how well you complete a mission.
State of the Art
No international man of mystery is complete without his spy gear. Backed by the legendary Q-lab, Bond has access to more than 15 high-tech gadgets and weapons. Bond is prepared for just about any situation with his laser watch, electro-shock key chain, rocket launcher, machine guns, silencers and signature PP7 pistol.
James Bond 007: NightFire is a technical marvel in itself on the Game Boy Advance. The developers have created a robust 3D graphics engine normally reserved for home consoles. Each surface is fully texture-mapped with excellent lighting effects. The flash of your gun's muzzle will suddenly light up an area.
Digitized voice clips accompany each of the enemies you'll face. A handy memory chip system allows as many as three separate save files for multiple players.
EA has done an excellent job of recreating the Bond movie experience without copying directly from a particular movie. You'll explore towering skyscrapers, underwater grottos and even outer space missions. If think the locations are breathtaking, wait until you meet some of the beautiful Bond women.
Just like the movies, some women are friendlier than others. Enemies vary greatly from level to level. Your basic stooges block your way in most missions, while other levels are populated by flipping ninja commandos.
The complex controls associated with most first-person shooters have been perfectly mapped to the Game Boy Advance. The shoulder buttons control left and right strafe movement, allowing for perfect circle-strafing. Players can quickly scan their surroundings, fire, reload, swap weapons, duck and jump with the greatest of ease.
EA has set a new standard in the first-person shooter genre on Game Boy Advance.
Contributed by Xoleras (66236) on Dec 23, 2004.