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The result is rather humdrum gaming. You've seen it all before, you've done it countless times, and there's nothing new here except the license it's based on. Fans of the cartoon show, and maybe the movie itself, might get a kick out of seeing their favorite characters and storylines come to life in a platform game, but anyone else is going to pick it up and realize they can mentally sub in just about any character they like and get the same game as a result. It's a little disappointing how little actual evolution a game with this subject actually adds to this, the most tired genre in gaming.
Flip over the box of Alienators in the store and you'll see exactly what this game is all about – shoot, shoot and jump, jump. That's not bad, and in fact, it's a good thing when you throw in Ira's weapons and combat postures. However, I must say that I hate when you jump in the air and take damage from an enemy on a platform above you because there's no collision on the underside of it. Alienator isn't the originator of that problem, and its platforming-by-the-numbers approach is where it both stands and falls.
In general, the graphics are nice, neat and smooth. Their only flaw is their inaccuracy. Monsters are repellent as expected but are also lacking personality and animation. The same, of course, goes for Ira, who has few movements and some of them are on the brink of ridiculous – e.g. he crawls with the grace of a crippled monkey.
Even with all the problems, Alienators: Evolution Continues isn’t a horrible game and is not “painful” to play, even for the average gamer. The levels aren’t as linear as most in the field, but the gameplay is way too generic—and the side-scrolling genre has been overused anyway. Fans of Contra and similar titles might find some value in this game, but no one should expect anything remotely revolutionary.