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Intro frame - The Joker (followed by a nice assistant) starts other plan to try dominate Gotham City.
Alfred will give a brief tutorial to you, teaching the main techniques when necessary.
Use punches or kicks to knock out the bad guys who appear in your way.
Crouching is great to prevent some enemy attacks, like top missiles.
Batman was knocked out! Too bad... :-(
With a jump of faith, this moving platform can be reached without bigger problems.
With the grappling beam, Batman can access high places and go ahead.
Cut-scene frame - Totally immobilized, a cute girl lives her worst moments... :'(
Next objective: cruise Gotham City Bridge with the Batmobile.
Battling against the Joker, one of many Dark Knight's arch-nemesis.
Use the Batplane to neutralize aerial menaces.
Playing with Robin, you must solve some puzzles to go ahead.
Difficulties to pass in small entrances? Send the Batcrawler and solve the problem!
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