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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||4.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.0|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Overall MobyScore (1 vote)||4.0|
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Most sequels tend to improve upon the original in some way, whether by featuring better graphics, more play modes, remixed audio, richer gameplay, or a combination of the four. Bug fixes and programming tweaks just come as part of the package. They're expected, but they're never thought of as defining features. Battlebots: Design & Destroy doesn't improve upon Battlebots: Beyond the BattleBox in any meaningful way, and it's disturbing that Majesco is trying to pass off this collection of bug fixes as a brand-new game.
Ideenloser Lizenzschrott der untersten Schublade, auf den man getrost verzichten kann. Gebt bloß kein Geld dafür aus!