User Reviews

There are no reviews for the Game Boy Advance release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.4
Overall User Score (12 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
N-Zone (Nov 28, 2003)
Ein Hoch auf Blizzard Classic Arcade! Lost Vikings, Rock ‘n’ Roll Racing und Blackthorne wären ohne Vivendi Universal allmählich in Vergessenheit geraten. Im Gegensatz zu etlichen anderen Spielen sind diese Vertreter absolut eine Neuauflage wert! Jeder, der einen GBA besitzt, sollte sich eigentlich keines der drei Spiele entgehen lassen!
When it first came out, this game put a darker, more violent edge to puzzle-oriented games like Prince of Persia and Flashback. Not only can you blast enemies with infinite shotgun fire, but you can turn these same blasts on the hapless human prisoners. Special weapons like player-controlled flying mines and rolling grenades are all necessary to work through the brilliantly designed levels. There aren’t many thinking-man’s action games like this on the GBA.
IGN (Sep 24, 2003)
As fun and challenging as the game is, Blackthorne is a finite design that's much shorter than Blizzard's previous two games. Once players make it through the adventure, there's nothing more waiting for them. Blackthorne definitely offers welcome gaming nostalgia on the handheld, but games like Ubi Soft's Splinter Cell have advanced this game style much further on the GBA.
GameZone (Oct 23, 2003)
Blackthorne is made up of four levels, but the levels are pretty large. The length of the game is just right for an adventure game; not too long and not too short.
GameSpot (Nov 11, 2003)
Despite the fact that its graphics leave something to be desired, Blackthorne's gameplay and atmosphere are just as satisfying as they were on the Super NES nearly a decade ago. This game is highly recommended for anyone who enjoys platform-based puzzle games.
Game Over Online (Jan 16, 2004)
Blackthorne's main character is Kyle Blackthorne, a military man who is pit against a cast full of mutated monsters and Tolkien-like goblins that are armed not with bows and arrows but explosives and guns. Blackthorne himself is armed with a shotgun.
GameSpy (Oct 09, 2003)
Though I enjoyed the slower pace of the game, some may find it annoying, especially if you've just come from the likes of Ninja Five-O and are expecting more of the same. The levels are designed very deliberately and are very aware of the way Kyle and his various resources are supposed to be used in order to get past each obstacle. It's the kind of attention to the finer points that Blizzard puts in all of its games, but is definitely hampered by the GBA's control set. If you're looking to relive a bit of the gameplay styles of the past in a portable form, then Blackthorne is worth the dough -- particularly if you're a fan of the PC or SNES versions as this is a 1:1 conversion. If you're looking for a fast-paced, run-'n-jump platformer or high-action murder simulator, you'll probably want to give this game a pass.
Gamers Europe (Oct 03, 2003)
So, I think the time has come to sum up. Another day, another GBA rehash - and Blackthorne is no different. The gameplay is competent, and with tweaks this could've been a rather good game. However, as it is it's a flat-out port, which stinks of laziness. Unless you are a complete Prince of Persia/Flashback freak, and want something in a similar mould to relive the old glory days, we really can't recommend Blackthorne.