There are no reviews for the Game Boy Advance release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (11 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Ein Hoch auf Blizzard Classic Arcade! Lost Vikings, Rock ‘n’ Roll Racing und Blackthorne wären ohne Vivendi Universal allmählich in Vergessenheit geraten. Im Gegensatz zu etlichen anderen Spielen sind diese Vertreter absolut eine Neuauflage wert! Jeder, der einen GBA besitzt, sollte sich eigentlich keines der drei Spiele entgehen lassen!
Game Informer Magazine
When it first came out, this game put a darker, more violent edge to puzzle-oriented games like Prince of Persia and Flashback. Not only can you blast enemies with infinite shotgun fire, but you can turn these same blasts on the hapless human prisoners. Special weapons like player-controlled flying mines and rolling grenades are all necessary to work through the brilliantly designed levels. There aren’t many thinking-man’s action games like this on the GBA.
As fun and challenging as the game is, Blackthorne is a finite design that's much shorter than Blizzard's previous two games. Once players make it through the adventure, there's nothing more waiting for them. Blackthorne definitely offers welcome gaming nostalgia on the handheld, but games like Ubi Soft's Splinter Cell have advanced this game style much further on the GBA.
Blackthorne is made up of four levels, but the levels are pretty large. The length of the game is just right for an adventure game; not too long and not too short.
Despite the fact that its graphics leave something to be desired, Blackthorne's gameplay and atmosphere are just as satisfying as they were on the Super NES nearly a decade ago. This game is highly recommended for anyone who enjoys platform-based puzzle games.
Game Over Online
Blackthorne's main character is Kyle Blackthorne, a military man who is pit against a cast full of mutated monsters and Tolkien-like goblins that are armed not with bows and arrows but explosives and guns. Blackthorne himself is armed with a shotgun.
The lack of buttons on the GBA can really be felt with this game. It definitely feels as though its PC or SNES incarnation would've been more accessible. In a sort of "realistic" twist, the star of the game, Kyle Blackthorne, must put away his weapon in order to run, climb ladders, jump, use switches, and go through doors. Though I could tell that this was meant to add to the gameplay and give the game a definitively more cinematic feel, I frequently had to bite back a few choice words (I like to play my GBA in public) as Kyle would always refuse to put away his shotgun at exactly the wrong time.
So, I think the time has come to sum up. Another day, another GBA rehash - and Blackthorne is no different. The gameplay is competent, and with tweaks this could've been a rather good game. However, as it is it's a flat-out port, which stinks of laziness. Unless you are a complete Prince of Persia/Flashback freak, and want something in a similar mould to relive the old glory days, we really can't recommend Blackthorne.