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Den Battle Mode kann man ziemlich vergessen, da man hier nur mit zwei gezüchteten Charabombs in einer “Stein, Schere, Papier“-Variante gegeneinander antreten kann. Wer also auf packende Mehrspielerduelle steht, sollte nicht unbedingt zu Bomberman Max 2 greifen. Für Einzelspieler ist es jedoch erste Wahl.
Bomberman Max 2 is a good, solid game with gameplay that will appeal to folks who love the multiplayer Bomberman games...and who doesn't love those games? The game layout also encourages a lot of replay since you'll have to backtrack through completed levels to gain access to other levels and find all the hidden Charabom characters. But the action might be a little too slow-paced for some...and the unfair elements, like the hidden death spots, are a little too much to ignore. The link-up games are a little on the lame side, too, considering that the Bomberman name is synonymous with great multiplayer action. Still, this package has a lot of stuff to it, and it's a good buy for players looking for something that's not too "formula." But if you want the true Bomberman action, track down Bomberman Tournament.
On its own merits, Bomberman MAX 2 is a fun adventure game with a decent collecting aspect and a few fun minigames. But compared with meatier strategy RPGs, like Pokémon or Robopon 2, it is difficult to imagine the game keeping anyone's interest over the long term. There are only 60 individual charaboms to collect, and the quest and battle modes are much less lengthy than those found in Nintendo's Game Boy Color Pokémon games. At the same time, the absence of an original Bomberman battle mode is sure to disappoint longtime fans of the franchise.
Besides the main portion of the game, Bomberman Max 2 also offers a multiplayer segment. However, be warned that this is not the classic battle mode that we would all like it to be. Rather, Hudson attempted to create a sort of RPG type battle with the raised charaboms in the two-player portion of multiplayer. Like Pokemon, it’s a simple turn based operation with moves, however players will be required to perform more than one move during each turn. With this unpredictable system, players are exposed to a different strategy, unlike Pokemon where you are allowed to chose moves after each hit. While the rest is much more simple than anything Nintendo offered even a couple years ago and this multiplayer mode doesn’t live up to what Hudson has brought to us before by any means, it’s still a welcome addition.
Un seul jeu et deux versions, voici qui est un peu fâcheux. Les différences entre la cartouche bleue et la rouge sont minimes et donnent clairement l'impression de pousser à la consommation. Ajoutons à ceci que la campagne solo est sympathique mais pas extraordinaire, quant aux combats de Charaboms, on se demande parfois franchement ce que ça fout là !
This game would have been great if the poor level structure, annoying level tasks, and pointless Battle Game weren’t present. Hell, if the classic Bomberman multiplayer was in it, it would be good because of that alone. But, it’s not, so this game isn’t all that good. Only the true die-hard Bombermen with a lot of time on their hands should try this one.