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Overall, Breath of Fire is one of the finest RPGs to appear on any format. Though bettered by latter incarnations of the series, the original remains both innovative and a pure joy to play. While not the most difficult game in the world to beat, it offers up a sturdy challenge - and when games are this long, you don't really need a Final Fantasy VIII-style level of hardcore 'comfort', do you? This title has charm, humour and an epic storyline to round it off, and if you tire of the adventuring you can even opt for fishing. How many other games can boast that? A brilliant game guaranteed to get you hooked (no pun intended).
Ultimately, Breath of Fire belongs in the library of every Game Boy Advance owning RPG fan. Capcom has given us a faithful port over of one of its most venerable series and the end result is a fantastic RPG experience that you can take anywhere.
Old guys like yours truly have always longed to be able to play SNES-era RPGs on a handheld, and our wish has finally been granted. If you’ve already played Breath of Fire, pick up the portable version for a nostalgic trip down memory lane the next time you’re taking a long flight or car ride. If you haven’t played Breath of Fire before, grab this now and experience one of the classic RPGs of the 16-bit era firsthand.
Game Over Online
If you were looking for a classic RPG to keep you busy before any of Square's titles hit the GBA platform, this is it. It's a well-polished RPG that plays out well on the GBA and is none too frustrating. But for newcomers, it certainly isn't as accessible or captivating as the Baldur's Gate franchise. The story, though great for its time, is not as deep as the great epics like Torment or Fallout. As such, Breath of Fire fills a unique void. With the instant save, it's easy to jump in, level up and conquer a few areas before jumping back out. Perhaps this is what the developers were aiming for and if it is, they certainly succeeded.
Officiel Nintendo Magazine
Breath of Fire est un RPG d'apparence classique, mais de conception originale et captivante, avec de nombreux secrets allongeant sa durée de vie.
Game Informer Magazine
The 16-bit port floodgates have been open since the launch of the Game Boy Advance, but Breath of Fire is the first role-playing game to squeeze through. Originally a joint SNES venture between Square Soft and Capcom, this is the tale of a boy who could transform into a dragon, and the misfit companions he meets along the way.
Christ Centered Game Reviews
I enjoyed this game, but I also happen to enjoy many RPGs of varying style. If you are looking for the best RPG on the GBA, then this is probably not it. If, on the other hand, you find this game for a bargain or you are looking for an 'old school' RPG, then this one may be for you. It also sparked a series of RPGs, so if you have interest in the Breath of Fire series, then I suggest you see where it all started. :) But as always, we encourage you to only play games that fall in line with your convictions; if magic or polytheism are offensive to you in a game, then you may want to avoid this one.
BoF delivers a tight visual and audio package. Colorful sprites fill the screen with arresting colors and special effects, while the soundtrack provides decent music accompanied by muted sound effects. Workmanlike controls feature easy menu navigation and responsive character movement.
Since its June launch, the Game Boy Advance has slowly been developing its identity as a gaming platform. While the system is capable of truly impressive 3D visuals for a handheld, the 2D games that have come out for it make a strong case for the GBA becoming the spiritual progeny of the legendary SNES. Capcom's recent conversion of the classic SNES RPG Breath of Fire lends credence to that label. A pixel-perfect translation of the SNES game with a link cable feature and some graphical tweaks thrown in for good measure, Breath of Fire is an engaging piece of work that's worth checking out.
I would like to make it clear: I really, really hate random battles. Yes, I realize that it's an important part of the Japanese RPG design and it's grown to be accepted among fans of the genre...but it's a real drag walking barely two steps before a fight suddenly breaks out in the adventure. And in Breath of Fire, I've never played an RPG that had as many random battles as this one. I was thanking the game designers for offering the Mrbl3 item for cheap in the shops...when you activate this element, you're temporarily "immune" to random battles. Stock up on this whenever you see it in the shops. It'll save your insanity.
A classic reborn, Breath of Fire is a great addition to the role-playing ranks of the GBA's library. While not quite as technically impressive as Golden Sun, it's still a worthwhile adventure. Fans of the genre will definitely want to revisit this palm-sized port over.
Breath of Fire is generic RPG fare. Is it good? Yes, but far from deserving of the accolades bestowed upon it by rabid franchise fans. I guess it's fun for a while, losing some steam when the boredom and insipidness of fetch questing kicks in. It's decent for an RPG, but nothing spectacular.
Breath of Fire a marqué son époque, mais il faut reconnaître qu'il a tout de même un peu vieilli dans ses mécanismes. Ce remake garde l'esprit original et lui redonne une jeunesse avec une légère refonte graphique haute en couleur et quelques ajustements bien senti.
La note sanctionne surtout le fait que Capcom s'est contenté d'un simple portage pour cette mouture GBA. Les inconditionnels de RPG et les adeptes de la saga BOF trouveront tout de même là un titre très prenant, simple et efficace, qui vous scotche littéralement de bout en bout. Une bonne alternative à Golden Sun, en attendant un véritable Breath of Fire Advance.
Breath of Fire isn't going to blow you away. The title is a standard RPG across the board, but is a decent ride if you have time for it.
The Next Level
Overall, I can honestly see why Capcom didn't feel the need to change much in this port, but the use of the old script is simply lazy. On the other hand, no matter what way you look at it, Breath of Fire is an incredibly solid game, and one that feels right at home on the GBA. Arguably the best of the series, it's nice to be able to experience it again, though most of the people playing it will be doing so for the first time.
Pocket Magazine / Pockett Videogames
Avec ces quelques idées novatrices, Breath of Fire a su se créer une identité propre qui fait de lui un incontournable. L'aventure est longue, une vingtaine d'heures, et comporte de multiples sous-quêtes, néanmoins il reste relativement facile et linéaire : on arrive dans un village, on discute, puis on aide la population et l'histoire se développe ainsi, au grès des rencontres. Le système de sauvegarde rapide, une autre des améliorations de ce portage, n'est pas très pratique, car utilisable seulement lorsqu'on éteint pour de bon la console ; heureusement, si on perd, on recommence au point de sauvegarde fixe le plus proche tout en gardant son expérience. Il faut aussi noter que Breath of Fire est intégralement traduit en français et propose une liaison avec le cable link entre deux GBA pour permettre de s'échanger des objets.
The Video Game Critic
Breath of Fire's solid gameplay hasn't changed since its SNES days, but the extra save feature and new glitz livens it up a little. Still, if you already have this game for Super Nintendo, this updated version might not be worth your while.
Breath of Fire for the Game Boy Advance could have been something special had Capcom invested some more effort into the project. The creators have laid the foundation for a great game, but a lot of their ideas have been wasted. As it stands, BoF is nothing more than an average RPG that might satisfy people who enjoy Nintendo’s portable and have already consumed the rest of the GBA’s small but quality line-up of role-playing titles.
The quest is a relatively long one. For those not previously initiated to BoF, the quest can take you between twenty to forty hours to complete, easily dwarfing the handheld RPG standard. The addition of link cable support is, in general, a positive thing. However, not enough was done with it, and BoF cannot even compete with the lackluster Golden Sun multiplayer arena. By linking two GBAs, each with a BoF game pak loaded, you will simply be allowed to trade items back and forth. It would have benefited greatly by including special, random items and equipment in each game pak. Since everything will eventually become available to you throughout your adventures, the ability to trade items with friends is not necessary.