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|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||1.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||1.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||0.0|
|Sound / Music||The quality of the sound effects and/or music composition||1.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||1.0|
|Overall MobyScore (1 vote)||0.8|
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Well, it's been a while but they do seem to have broken the spell and while this won't be to everybody liking it's ideal for younger gamers who are discovering Cinderella on DVD for the first time. This was reinforced when I handed the game to my nieces over the weekend in order to get a viewpoint from the intended demographic. Needless to say after they both battled over it for some time (two GBAs and one game doesn't go) it was an all round thumbs up with one favoring the Cinderella sections whilst the other clearly enjoyed the mice more. For me it was also the mice section that made the game but I'm sure everyone will have his or her favorites. Overall a great game for 3 to 9 year olds and even with the minor gripes considered, highly recommended.
Eine kleine Prinzessin, die hoch hinaus wollte, genauer gesagt zum königlichen Ball. Ihr steuert das kleine Aschenputtel durch verschiedene Szenen des Disney-Films, erfüllt dabei einfache Aufgaben und schlüpft sogar in die Rolle der beiden Mäuse Jaques und Karli. Die Technik ist dabei für ein kindgerechtes Spiel sehr gelungen: Mehrfaches Parallax-Scrolling und ein zauberhafter Soundtrack schaffen eine traumhafte Atmosphäre. Für Kinder sicher ein wunderschönes Jump & Run, für Erwachsene ein Märchen zum Einschlafen.
If you're familiar with the story of Cinderella, then you know the basic storyline that this game will follow. The obstacles make it tricky, but once you know what to watch out for, they should be easy to avoid. The tasks Cinderella has to do are pretty basic, and the addition of friends like Gus and the Fairy Godmother help to move the story along quite nicely. All in all, Disney's Cinderella: Magical Dreams is a great simple game for anyone who has ever watched and loved the Cinderella movie.
Cinderella, while brief, is ideal for younger players. The game is only moderately difficult (and, as with most Disney games, cheat codes are included), the graphics are pretty, and you're rewarded with short clips from the movie whenever you pass a level. The game doesn't have deep gameplay or much replayability, but it's not really meant to. If you're a parent looking for a game to keep your young daughter occupied, Cinderella should fit the bill. If you're over the age of nine or male, then you should look elsewhere.
Even with all of its problems, length is probably the game's biggest weakness. Provided you can sit through the entire game, you'll only find yourself in for about an hour's worth of gameplay. Even for the game's younger target audience, that's still a short game. Unlockable extras are around to encourage multiple plays, though the grainy-quality movie stills really aren't worth it. Couple the length with lack of rewarding gameplay (or interesting gameplay in general) and it's really hard to recommend Cinderella: Magical Dreams to anyone; be it the youngest of Cinderella fans or the most hardcore of Disney fanatics.
With lackluster and dull gameplay, coupled with a length that’s much too short, it’s difficult to recommend a purchase of the game even for younger children, unless they plan to replay the game a large number of times. That being said, it’s recommended that you don’t put on this glass slipper.
So, let's recap: short, repetitive, and boring. That about sums up Cinderella: Magical Dreams. But what else should anyone have really expected? It doesn't make sense to turn a movie like Cinderella into a game like this. There isn't much action (I could see a game based entirely around the mice of Cinderella maybe being fun, but outside of that...), the themes don't lend themselves to gameplay (how do you make True Love into a gameplay mechanic?) and let's face it: Cinderella is as white as a saltine cracker and she can't dance worth beans.
Si personne n'attendait grand-chose de la part d'un tel titre, on pouvait penser que la magie du film original aurait davantage inspiré les développeurs. On termine l'aventure en moins de temps qu'il n'en faut pour lire la notice, sans jamais trouver le moindre challenge susceptible de ralentir un joueur de moins de 7 ans.