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Am Anfang war ich, wie schon bei Teil 1 und 2, über die schwächere Grafik der GBA-Umsetzung verärgert. Es wollte mir nicht einleuchten, warum gerade bei diesem Teil Abstriche gemacht wurden. Allerdings verflog der Ärger genauso schnell wieder. Die Jump&Run-Passagen sind nach wie vor richtig genial. Kenner des Originals können einen Trip in die Vergangenheit wagen und Neulinge greifen bedenkenlos zu.
If you are thinking that reviewers get to play fantastic games all day long … you aren’t exactly coming close to the truth. I have tested a lot of different games, that is true but I can count the ones I really enjoyed on one hand. Can you see were this is going? I have finally decided to give the typical atypical review, in which the intro is the conclusion, a decent chance. DKC3 takes place on finger number eight, oh the irony, and it will keep that finger up for a long, long time. This is a decent, long-lasting, fascinating, varied game that can appeal to gamers young or old. Usually one such game is followed by twenty lousy ones but I won’t have to seize the moment because DCK will last me long enough to close that gap. So, no need to read any further, you don’t even have to scroll down to skip to the conclusion or the score which says it all!
La série des Donkey Kong Country s'achève en apothéose avec ce troisième volet. Loin d'être à court d'idées, Rare a su avec cet opus toucher la perfection, et ce portage GBA lui rend un bien bel hommage. Les ajouts ne sont, certes, pas très nombreux, mais le soft jouit d'une telle qualité qu'il se suffit à lui-même. C'est le moment ou jamais de (re)découvrir l'un des titres les plus marquants de la Super Nintendo.
Game Informer Magazine
Games of this era hold up well even today, and the excellent two-player mode is nice for those of you (all seven!) that still use your GBA Link Cables.
It was fun before, and it's still fun now. I recommend this game to platformer fans who like a good challenge. But it's certainly not geared toward "lite" gamers or children, who will have a ridiculously hard time beating this game.
Donkey Kong Country 3 isn't as good as the other two games, but it's still a sufficient and enjoyable way for the series to wrap up on the Game Boy Advance. Its play mechanics are still rather amusing and its additional challenges and world will keep you busy, even if you nailed the game at 100 percent years ago. If you're a fan, it's time to go ape all over again.
But that's a very minor quibble with what is undeniably an outstanding single-player game. If Donkey Kong Country 3 was released today as an original title, it would redefine 2D platform gaming. DKC3 comes highly recommended for younger gamers who missed out on the heady days of 16-bit gaming, as well as old-school gamers who may have forgotten just how good it got.
PAL Gaming Network (PALGN)
Donkey Kong Country 3 is quite easily the best of the three re-releases on the GBA. Thanks to a number of rewarding new bonuses, and excellent gameplay mechanics, Donkey Kong Country 3 offers one of the best portable platforming experiences on the GBA.
Cheat Code Central
Keep in mind that Donkey Kong Country 3 is a new game for the GBA but it's not really a "new" game. If you're planning on purchasing it for someone as a gift do them a favor and ask them if they've already played this game on the Super Nintendo. It may spoil the surprise but it's better than giving someone an "old" game.
There are a ton of secrets to be found, including DK coins, ‘banana birds’, and silver coins that can be used to play minigames. It’s a fairly lengthy title, and a solid addition to the GBA library (possibly one of the last as well). If you’re looking for a different experience than DKC or DKC2, you won’t find it here. It’s just more of the same, which isn’t necessarily a bad thing.
In closing, Donkey Kong Country 3 is a faithful and accurate port. It offers the same side-scrolling gameplay and pseudo 3D graphics which made the series popular in the first place. Fans of the series may be disappointed that the game doesn't offer much new content. Anyone who has never played the game, it is well worth it. The Donkey Kong Series offers a bit of good old 2D history and shows what 2D platformers were like in their prime.
As the number at the end of the title suggests, Donkey Kong Country 3 is the third installment of Nintendo's monkey-themed platform game franchise. Whereas part two introduced a variety of wholesale improvements and upgrades to the DKC formula, the changes that this third game introduces are more low-key. Owners of the previous game will observe that the levels are a little more interesting and that the visuals are a touch nicer this time around.
It's definitely hard to get excited for the third game in a series that, once again, does everything well, but nothing spectacular. Donkey Kong Country 3 is another really solid platformer that's fun and challenging, but it's not something that's really going to grab you with anything new. The new elements, while decent, don't add up to a better design compared to the first two games, but if you're itching for more Kong gameplay and haven't hit Number 3 yet, you'll have a good time.
The pre-rendered graphics look great on the GBA, but not as good as the Super Nintendo version. Because of the GBA's smaller screen and lower resolution, visuals are a bit muddier. The levels are exactly like the SNES game, but include a bunch of new mini-games and fetch quests, most of which don't add anything fun to the updated classic. Worst of all, the music has been totally changed for all the levels and worlds, and it's not as good as the original audio. Play control is pretty responsive but some of the more advanced moves like Kiddy's water skip can be tricky to pull off. Donkey Kong Country 3 certainly isn't the most original platforming game, but the challenge and variety of gameplay still make it a fun romp for GBA owners.
I think my frustration with Donkey Kong Country 3 comes from their removal of Rambi. Instead we get Ellie the elephant (a non-blue elephant) that is scared of mice and can't just run through enemies. That frustration aside, I still feel that Donkey Kong Country 3 was the low of the series anyways, so it's not much different on GBA. If you loved DKC 3 for SNES, there's no doubt you'll love this one. It's a port, and a good one... I just wish I liked the game more to begin with.
Armchair Empire, The
At the end of the day, this is a solid platformer. It has all the features that one would expect from such a game, and does them well. However, DKC3 does suffer from being a remake of an older title, and because of that it is a little bit long in the tooth. It’s worth picking up, but recommended to wait and see if the price comes down a bit first. As of this writing, the game is retailing for around $30US at most stores, which feels a little expensive for what the game provides. One would be better off waiting until the title comes down to about $20. It’s a good game, but at full price one would be better off buying one of the newer, more up to date platformers on the market.
In the end, Donkey Kong Country 3 for GBA feels like it was made just to complete the ported trilogy. Was there a need to it? Yes, in that the original game is now only made for NTSC SNES consoles and there is a whole new generation of players, not to mention nostalgists. Those who are fans of the series will find the same kind of fun they found in the previous installment, they just might be a little more frustrated this time through.
Regardless, we still got a lot out of DKC 3, and that's despite having played pretty much everything going in the genre old and new. The stylised visuals looks great after all these years (and better than most things on GBA, it has to be said), and the exacting, refined gameplay formula still had us as hooked now as it did back then. That it doesn't represent what gaming's about today is hardly the point, and for many that will be the precise thing they like about it. Whether it's worth the cash is another discussion entirely (for the record, it's hugely overpriced) - but for those of you looking for another classic platformer for your GBA that strikes the right balance between old school bloody-mindedness and plain fun, this fits the bill nicely.
I have never really been a Donkey Kong fan but as far as DK games go this one wasn’t bad. Something bothered me though as there was no story in the intro and this can make the game really confusing to those who have never played the Donkey Kong Country games before. Overall Donkey Kong 3 is a good looking platformer that plays relatively well. It has its weaknesses but this would be expected as the portable market has two much more powerful machines for the gamer to get their portable fix on. That being said you really can’t go wrong at least giving this game a try.
With that in mind, Donkey Kong Country 3 is undoubtedly a solid platformer that's definitely a good time sink for GBA-hangers on. If you've got a DS and you're looking to fill the platforming void, we would strongly recommend picking up Sonic Rush instead, as it's a better game for exactly the same price.
Au final si l’on a de l’argent à mettre dans un jeu au parfum de nostalgie sur Game Boy Advance, autant s’essayer aux valeurs sûres ayant le mérite d’être inédites comme l’aventure de Link avec The Minish Cap ou celles du hérisson dans la série des Sonic Advance. Si vous voulez vraiment retrouver du Donkey Kong Country à la maison, autant patienter encore un peu jusqu’au système de téléchargement de jeux de la Revolution, non ?
All in all an outstanding disappointment. Pathetic controls, lazy conversion to the GBAsp, sound woes and the rediculous lifespan make an extremely poor game and a waste of £30. One of the disappointments of 2005.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (10 votes)
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