||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (9 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Dondé esta el tiempo or where is the time that I played a Donkey Kong clone on the Atari 1040ST. I discovered it by accident actually as I was tired of playing Sokoban, Space Invaders or Taito's Arkanoid, I decided to search through Daddy's pile of diskettes to find a new interesting application. Most of them where plain midi files which he used to study the songs in a Qbase-like program. Quite useful to people who want to learn music as that tool allows you to only play the melody so you can accompany it or vice versa. Anyway, soon disks where running out but as I got to the last package, my luck was about to change because in one of those I discovered Donkey Kong.
Game Informer Magazine
However, this version is a copy of the NES iteration, so the little cutscenes, along with the conveyor belt level, are absent. Regardless of the omissions and primitive gameplay, Donkey Kong is pure handheld history, and it's still got that irresistible old-school charm.
Donkey Kong ist, auch wenn auf jedem System etwas anders, immer gleichwertig gut und sollte jedem Retrospieler bekannt sein.
Donkey Kong is a great game, and a true classic. It is hard to really know how revolutionary this game is without seeing it first hand in the infancy of the Video Game age. Still I don't know how many gamers of today could appreciate its wonderfully original scope and vision. And with Nintendo already releasing it for the Gameboy Advance through the e-reader I feel that this game may be find only collectors and hardcore fans interested in it.
Cheat Code Central
Everything about this game is old-school. It's not a very pretty looking game and the sound is equally low quality. At least the controls are responsive. Those used to games with moving backgrounds and 20-plus levels might find this game hard to look at after a few hours. In order to accommodate the GBA screen, the game has been compressed a little. There is a two-player mode that allows you to use the Link cable but it's not necessary since this game can only be played one person at a time. You can just use the same game and shoot for high score which can be saved for posterity if you desire.
Le principe des Nes Classics est au départ louable. Faire connaître les vieux classiques de la firme, par le biais de son étoile, sa principale source de revenus, la GBA. Mais l'aspect financier reprend vite ses droits. Alors que l'on aurait pu retrouver ces concentrés de légende avec d'autres softs, ou en bonus, comme Métroid, les voilà vendus seuls, et à plus de 20 euros qui plus est. Donkey Kong était un très bon jeu, qui a fait son temps maintenant, et qui ne devrait pas sortir sans être accompagné. La nostalgie peut faire renaître des mythes, mais pas sous cette forme.