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90
HonestGamers
Doom 2 doesn’t serve you an epic, twisting plot, and nor will you get the smoother controls that its PC brethren boast. Neither does it have looks -- its pixelated, jagged graphics scream dated. The frustration level can also easily climb as high as the repetitiveness. What it does grant you is a slice of insanity on the move. Bring on the carnage -- whenever, wherever. Kill or be killed.
90
NintendoWorldReport
Overall, this is possibly one of the very best games available on the Game Boy Advance, although it might be somewhat uninteresting to someone who knows the original version inside-out. This is solid gaming and a great addition to a GBA game collection.
86
Gaming Target
Even with the small gap between the release of Doom and Doom II on Game Boy Advance, there have been several shooters released for the handheld. Certain titles are much more complex than anything found in the thirty odd levels of Doom II, however nothing can compare to the intensity that this series still provides. All of the noteworthy improvements found in the game add up to make an ideal choice for those on the go and eager to take control of the classic shooting sequel for one last killing-spree.
81
GameSpot
It is true that Doom II doesn't offer much more than 32 levels full of gunplay, but there's a lot to enjoy if that's your taste. Each stage is larger and more impressive than the last, and there are four difficulty settings to master. The ability to play along with friends is equally valuable. There are a handful of other first-person shooters on the Game Boy Advance, and a few of them are certainly more complete when it comes to overall design, but none are as vicarious or as stimulating as Doom II.
78
IGN
Doom II is a definite improvement over the original Doom, but its impact in the Game Boy Advance market is much less pronounced from the first game because, honestly, the sequel on the PC wasn't much more than a slight upgrade from the first game. This game still lacks a real story or gameplay elements beyond the "hit the switch/grab the keycard/blast the enemies" design. But if all you're looking for is a mindless shooter, Doom II will definitely fit the bill.
60
Gamestyle
Here we have a game made for the hand held market, the sequel to one of the most successful games of our time, it sounds fantastic, the movement is crisp and everything looks as it should, they have even managed to put in a great deathmatch mode which can be played with up to four GBA's, unfortunately if you are not playing at twilight under an incandescent glow you are not going to get the best from this game, shame. The challenge is enough in its inception with out having to fight Mother Nature in the process. Doom II is a great game, steep in challenge and offers very little but repetitive running and shooting, you will know if you are going to like it from the box, what you wont know is if you have anywhere with the required lighting to be able to play it.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
- |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
3.1 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
3.1 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
3.1 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.0 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
2.6 |
| Overall MobyScore (19 votes) |
3.0 |
User Reviews
There are no reviews for the Game Boy Advance release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.