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For a game that made its debut nearly twenty years ago, Double Dragon still packs quite a punch. True, the beat-‘em genre may not hold the same impact like it once did all those years ago, beating people senseless continues to be a quick fix, especially when it comes to a game of this quality. Developer Million has taken the granddaddy of all beat-‘em-ups and brought it into the modern era in style. Overall, beat-'em-up junkies and Double Dragon fans alike will be wholly satisfied with the vast degree of features offered in the handheld installment. While it may not appeal to the casual gaming audience, the added features and overall playtime (approximately an hour) accout for enough incentive to warrant a purchase for anyone looking for a new action thrill.
Overall, beat-'em-up junkies and Double Dragon fans alike will be wholly satisfied with the vast degree of features offered in the handheld installment. While it may not appeal to the casual gaming audience, the added features and overall playtime (approximately an hour) accout for enough incentive to warrant a purchase for anyone looking for a new action thrill.
Beat-em-up fans would do well to try Double Dragon Advance, a well-made and greatly enhanced port of the arcade classic. There are a ton of new moves as well as new enemies and stages, and the fighting is a blast. Two player link mode is in, but don't expect much in the way of unlockable features. If you had fun at the arcades with the original game, you've gotta give this one a try.
Double Dragon Advance is a great achievement and should serve as an example for any developer who is looking to create a remake of a classic title, as it shows that you can mix both old and new into something extremely playable. While Double Dragon Advance may prove to be a bit too fleeting for anyone seeking a long-lasting gameplay experience and the additional gameplay modes are a bit too restrictive in the design for what they're supposed to be, the game is still great fun and is definitely worth playing through long after you've beaten it the first time. Whether you're a longtime arcade beat-'em-up fan or a younger gamer who's new to the genre, Double Dragon Advance is just what you're looking for.
Alors que penser de ce Double Dragon Advance ? Que si vous étiez fan, vous devez courir l’acheter. Il s’agit tout simplement du meilleur Double Dragon I. Il dépasse même l’original, c’est dire ! Si, par contre, vous n’avez pas connu l’époque dorée des Luna Parks, vous aurez là un bon jeu de baston.
Those looking for a genuine Double Dragon experience need look no further. The GBA version is everything you would want in a Double Dragon port and then some. With new stages, enemies and some interesting modes of gameplay, it is definitely a title that fans of the series will want to pick up. Sadly, the game length is really, really short, which makes the thirty dollar price tag a bit difficult to justify, but the game is a lot of fun and the upgrades have only made it better. This is the ultimate version of Double Dragon... and it's better than ever!
On the other hand, if you can appreciate a good electronic street fight, then Double Dragon Advance is the best you'll find on the GBA. It's got more style, depth, history, and plain old gameplay than meager competition like Final Fight One. If you're looking for some portable, side-scrolling fisticuffs, you can currently do no better. I recommend it to all fans of Double Dragon, and those who think they might be.
The replay value in DD is pretty damn plentiful. You can play the story mode either by yourself or with both of the two Lee brothers. You wont need a link cable, but you will have to switch characters. Now, I tested the link capabilities with my friend and I msut say, it was very impressive. There is even a survival mode to see how many enemies you can kill before dying. All in all, DDA has some sweet replay value.
And, well, there you have it. That's the whole game: an arcade mode that takes an hour or two to get through and the little bonus features. It's no ten-thousand-hour item-finding level-gaining marathon, just an honest arcade-style game. Beat it, and you're done. I can't speak for everyone, but it was worth 30 dollars to me, even for only like 10 hours of play. It's a great game, and I'll probably keep playing it.
Unless you've never played the series, there's more than enough action here to bring back a few memories. What it lacks in looks, it makes up for in classic gameplay and music. There's a survival mode to keep you coming back as well. If you're a longtime fan of the series, than this is a no-brainer from the start.
I've always been a fan of the Double Dragon original game, and several of the sequels (Battletoads vs. Double Dragon rocked), and have owned home versions of the classic arcade title on the NES, Atari 7800, and even on the Atari Lynx. It's great that the game retains an old-school feel in an updated version on the Game Boy Advance, and as excellent fun as this brawler is on the GBA...it's over before it gets going. And it's not because I'm experienced in the ways of Double Dragon, either, since there's a lot of new gameplay elements that require trial and error to figure out. You'll get your butt thrashed the first or second time through, but it'll only take another one or two times to get to the end. After that, well...there's not much else to it. It's great while it lasts, though.
Double Dragon Advance is a game that will be well received by many arcade and gaming veterans. In today's age, it's hard to find a good beat 'em up and Double Dragon is arguably one of the best to ever come along. However, it goes without saying that this game should have been released 10 years ago for one of the 16 bit consoles. The lack of a cheap and accessible way to play cooperatively really hinders this game. The additional features, while nice, really do not overshadow Double Dragon Advance's shortcomings. Having a portable Double Dragon is nice, but it's just too little too late.
Jesus, what is it with Atlus releasing great games that need to be played, only to having their final score brought down by bad marketing. First Shining Soul, then Demikids, now this. I might has well just slap a 6.5-7.0 rating on everything Atlus releases and have my reviews all say the same thing: A Great game that you need to try. Sure there are some big issues in regards to balance and the fact Atlus relies on only hardcore fans to get the word out, but it’s a game worth playing and seeing if it’s your thing.
Double Dragon Advance packs a punch and kick with its game play with numerous weapons, but it leaves a sense of blandness with lack of variety. Like most beat-‘em-up action games when it is over, there is no real point in playing the game through more than a few short runs. Since the game repeats many of the weapons and enemies, it feels rehashed and becomes old quickly. Fans of series and beat-‘em-up games will enjoy this game while it lasts. However, other gamers may get a ho-hum experience with the various flaws within the game.
This Double Dragon game is good for a trip down memory lane. The solo single player mode is very challenging and the single player double mode is very quirky. The only way to truly play this game is through the multipak link cable option. The game will frustrate players through its cheap deaths by the ruthless AI and inconsistence jump feature. Then the repetition will sets in after a few levels, ultimately sending this game's replay value into the sewer. However, if you are a hardcore Double Dragon fan, this game will certainly please as it is a decently remade port. And keep your eye out for Atlus' remake of River City Ransom.
The bottom line? The original
DD was awesome back in the
day, but looking back, I realise
how poor the game was.
Bringing it back fault for fault is
a bad idea and it deserves to
die a swift death.
In the end, if you feel nostalgic, the game is a good buy. If you want better replay value, get a friend. Your other option is to learn to control both the Lee brothers at once with a feature that allows you to switch between them in a match.