User Reviews

Knee-deep in Waterdeep, rev. 3.14a Virgil (8193) 3 Stars3 Stars3 Stars3 Stars3 Stars
Pure Dungeons and Dragons for the old school players gametrader (233) 3.4 Stars3.4 Stars3.4 Stars3.4 Stars3.4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Overall User Score (8 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Diehard GameFan (Jan 03, 2003)
The point is that the new SSI game based on 3rd Edition D&D rules sold so well, Infogrames decided to do a little retrogaming of their own and to start releasing the older SSI games for the GBA, starting with of course, EYE OF THE BEHOLDER. It was a good choice, especially since it would have been easy to do a direct port of the SNES or Sega CD game to the system. It would have saved Infogrames a lot of money as ports are obviously much cheaper than a full remake or new game. But Infogrames decided to go a better route. It remade the game from the ground up. It gave us the same plot, the same monsters, same evil Beholder baddie, but nearly everything else was remixed into Third Edition play. And like 3rd edition D&D, somehow everything got made better.
Adventure Lantern (Apr, 2006)
All in all, this game conforms to the traditional role-playing adventure style, and the classic D&D ruleset. For the die-hard strategist, and D&D enthusiast, this game will make a hearty addition to your gaming repertoire. If you're looking for a quick and simple RPG however, move on, because this baby takes a long time, and a patient person to master.
70 (Dec 02, 2002)
Un très bon jeu pour les amateurs de jeux de rôle, véritablement complet dans la gestion des sorts, des équipements et des compétences des personnages. En revanche c'est cette même profusion de statistiques qui risquera de décourager le joueur désirant découvrir l'univers du jeu de rôle et ce n'est pas l'aspect graphique du titre qui arrangera les choses.
Die Programmierer haben sich die größte Mühe gegeben, das immerhin weder anspruchslose noch umfangarme D&D 3rd-Edition-Regelwerk aufs Modul zu pressen. Dieser Aspekt des Spiels dürfte sicherlich alle Fans der Materie zufrieden stellen. Die Grafik ist dagegen schon arg grausam. Während 90% des Spiels läufst du schrittweise durch leblose 3D-Höhlen. Noch schlimmer ist allerdings der kaum existente Sound. Wenn wir sehen, wie sich der mächtige GBA-Prozessor beim Abspielen von EOTB am Hintern kratzt und müde gähnt, wäre außerdem sicher auch ein Mehrspielermodus drin gewesen.
Nintendojo (2002)
If you have the patience to overlook its technical shortcomings and master its quirks, Eye of the Beholder is actually a pretty decent dungeon-crawling experience to take on the road with you. It seems like a sure enough bet for fans of D&D, but it's not likely to win over the uninitiated.
Armchair Empire, The (Mar 16, 2003)
Eye of the Beholder is a good port of an old game. But unfortunately, the GBA game in question just doesn’t have what it takes to attract a newer-generation gamer, or for that matter retain the interest of an older-generation gamer who might have actually played the game when it first appeared on PCs. I honestly don’t think there are many gamers that would be looking for this type of game out there, especially on the GBA.
I think Pronto should have gone for something a little more on the Baldur's Gate side of things rather than this stale RPG. For those of you out there who can lay claim to owning a "favorite" 20-sided die, I suggest you use it instead of playing this game.
GameSpot (Dec 17, 2002)
Much like the classic Dungeons & Dragons-based computer role-playing games, Eye of the Beholder can last you for a while. But this awkwardly designed and rather ugly-looking game can by no means be recommended to everyone, nor is it necessarily suitable for fans of other GBA role-playing games. The best things Eye of the Beholder has going for it are its nostalgia value for fans of the original and its use of some Dungeons & Dragons rules and characters. If that's enough for you, then by all means give this decidedly unusual GBA role-playing game a shot.
Tout ceci serait fort sympathique, si la réalisation n'était ratée. Lors des combats, les mouvements du curseur ne sont pas ergonomiques, la gestion des inventaires des perso est lourde, et il manque la fonction de déplacement façon crabe (de côté), qui aurait été fort utile. Enfin, les graphismes sont antédiluviens et indignes du GBA. Plutôt frustrant.
Eye of the Beholder var ett fantastiskt spel på sin tid, och lite av magin finns fortfarande kvar. Men det lilla formatet lämpar sig inte så väl för ett rollspel av den här typen med massor av statistik, siffror, vapen och besvärjelser som ska jongleras fram och tillbaka. Ändå är det ett rätt spännande spel, kanske främst om man är Dungeons & Dragons-diggare och minns originalet med glädje.
Consoles Plus (Jan, 2003)
Pour la version portable de Eye Of The Beholder, les développeurs ont totalement revu le système de combat. Ils ne se font plus en temps réel, comme autrefois, mais au tour à tour, à la manière d'un tactical RPG. Du coup, ce titre perd complètement de son charme d'antan. Pire, la gestion des inventaires n'est plus aussi agréable et instinctive qu'avant.
If you've ever made the mistake of walking in on your parents doing that one thing you never wanted to see, you are, in a roundabout way, in tune with the emotional despair that oozes from this game. It's so bad, in fact, that I now have a vague understanding as to what it will be like to play video games in hell.