SummaryLike RPG's? This'll cook your bacon.
The GoodFor starters, great...everything about this game.
The storyline is pretty original, and really is easy to get into. Everything works out like it should, and you'll meet tons of unique characters which really help define the world itself.
The main quest is easy to follow, but there's some sides you can do as well. For instance, there's a roadblock you get through, and see that there's a bunch of stupid and basically just out-of-place trees. You use Ivan's special ability to mind read, and find out that they're people!!! One of the girls is about to fall in the water, and you need to use an aquired ability to rescue her from certain doom. Come back once everyone is a human again, and they recognize you and give a nice reward! Simple things like that really, really do make games more fun and involving.
The RPG rules and standards hold well in the game, giving you adequate time to beef up characters and buy better equipment. I especially liked the original idea of weapons having unique abilities that come out every so-often. Say if I used a Bandit Sword, on occasion i'd do a move called Rapid Smash which does a ton of more damage.
Another cool thing is the Djinni! There's 6 of each type of Djinni, which are Fire, Water, Earth, and Wind. Using them in battle can either boost your stats, lower your enemies stats, damage the enemy, or remove/alter your status. The coolest part is when you use more than one of the same type, which unleashes a fury of that specific element! On a side note, you can also mix-match the different used Djinni powers to create fusions, which ultimately is a trial-and-error process of finding the right one. And the visuals while doing any of these, or using "psynergy" which is a form of magic, are absolutely splendid to behold. Tons of them to discover by altering your equipment and Djinni placement. Try it out! Music and sound effects are ear-pleasing, and you'll never feel anything repeat. Just overall a great experience.
The BadThis part will be pretty small, because there's not much to complain about. Well, like some RPG's, the main character NEVER talks, not a word. Sometimes he'll shake his head or jump or emote in some fashion, but all you can really do is make decisions.
Another small, yet large in my eyes negative is that the game is WAY too short. This game seems to be over before you actually are able to fully get into it.
The Bottom LineAn awesome RPG for the Gameboy Advance which you will spend hours playing, and then playing some more after you beat it because the replay value is extremely high. Definite Buy.