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Jackie Chan Adventures: Legend of the Dark Hand (Game Boy Advance)

75
MobyRank
100 point score based on reviews from various critics.
3.5
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.5
Overall MobyScore (5 votes) 3.5


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
83
GameSpy
A great addition to the GBA line-up. If you haven't picked up a fighting game yet, grab this one. It's got enough plot to hold it together, and the gameplay and graphics are top notch.
83
Nintendojo
I enjoyed playing Jackie Chan Adventures, but it also helps that I enjoy Jackie Chan movies, and also watch the cartoon show. Any other Jackie Chan fans will also have fun playing their favorite action star. Final Fight gamers might even like it, but the lack of multiplayer will disappoint them. Jackie Chan Adventures is a game that will be loved by the fans, and tolerated by everyone else. Anyone who's not sure might want to give it a rent. Since the only replay value comes in the difficulty settings, one rent could be enough. For me, the game was definitely worth it.
83
GameSpot
Even though it's a great game, Jackie Chan Adventures has two obstacles to overcome this shopping season: It's in direct competition with Capcom's fantastic Final Fight One and the sullied reputation that applies to license-based video games. Rest assured, Jackie Chan Adventures is one of the few games worthy to sit on a shelf alongside Final Fight One. The lighthearted charm of Jackie himself really comes through via the story, and there's plenty of variety to keep a person occupied long after an initial run.
83
Gaming Target
Finally we come to the audio aspects of Jackie Chan Adventures. The music fits nicely with the game's theme, offering authentic Chinese beats and other tunes to go along. The sound effects are clear and precise with hits resulting from punches and kicks and muffled strikes when an enemy is blocking. While both sound effects and the music become repetitive, they present something that is a cut above a good portion of other Game Boy Advance works.
82
GameZone
This game is fun, fun, fun. The martial arts moves are well rendered, the storyline is passable and the animation is very nice.
75
Jeuxvideo.com
Voilà un bon Double Dragon-like, auquel il manque juste quelques niveaux supplémentaires pour prolonger la durée de vie, quelques coups plus spectaculaires et le mode 2 joueurs. Sinon, vous pouvez y aller, c'est quand même une valeur sûre.
70
IGN
Torus Games' brawler on the GBA is a decent adventure that could have benefited from a few more elements to spice up the gumbo. When compared to games like Final Fight One on the system, Jackie Chan Adventures just doesn't have enough to reach the same level of enjoyment. But as is, it's a good buy for folks who enjoy the series, and like a solid, mindless action title.
65
Armchair Empire, The
You can't expect too much from the story, it's your typical "stop the bad guys from unleashing a terrible evil" sort of romp. Then again the show it's based on isn't exactly trying to re-define the modern narrative. Nonetheless, the 10 levels of the game may provide a quick bit of fun, but it runs out of steam too quick. Those who are too young to have experienced the beat 'em up phenomenon of the 16-bit era may get a kick out of this game, but everyone else would best move along.
60
All Game Guide
For all its flaws, Jackie Chan Adventures: Legend of the Dark Hand does an admirable job of re-creating the cartoon license; infusing it with enjoyable, if repetitive beat-'em-up action. Fans of the series or its star will probably be able to overlook its basic flaws, and in all honesty, the game is fun when played in short intervals.
60
Pocket Magazine / Pockett Videogames
De nombreuses interactions sont possibles avec les décors, comme effectuer des sauts en prenant appui contre les murs. La réalisation est très plaisante. Les graphismes sont fins et détaillés, l’ambiance sonore correcte et la maniabilité parfaite. Mais le jeu n’est pas parfait, loin de là. Les dix niveaux se terminent d’une traite. Le joueur moyen en viendra à bout en trois ou quatre heures. Lorsque l’on connaît le prix de la cartouche, cela fait cher de l’heure ! Un mode deux joueurs aurait pu un peu relever la sauce, mais il n’y en a pas.