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Critic Reviews

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GameZone (Nov 28, 2003)
Overall, JLC proves to be enjoyable for a little bit if you happen to be a DC fan, and the ability to team up with a buddy in multiplayer mode or pick your own set of two super heroes may add to the overall longevity for a while. This could be a good purchase for your younger DC fan for the upcoming holiday season, but I’d recommend doing a little more shopping if you’re simply looking for a new action title to play on the go.
GameSpy (Dec 10, 2003)
Midway gives DC Comics' magnificent seven another GBA game … and the results are almost as poor as the first. Only the staunchest Justice League fans will have fun with this.
IGN (Nov 23, 2003)
"Rushed on a budget." That's what Justice League Chronicles feels like. This is an extremely sloppy production that's not fun to play, and even if you love the series this game might end up turning you off of the franchise. Maybe not that bad...but it's pretty close.
As a comic book fan, games like this reduce me to a quivering, broken mess – laying in the fetal position under my desk with tears streaming down my face like a lost child. Why, oh why must comic book games suck so hard? Why are the controls so floaty; why is combat so weak? Why is my helper character as useless as a second appendix? Why are the characters so bland and why, for the love of Jack Kirby, does Superman look like Jay Leno? I may never know the answers to these questions, but I do know that I’ll be staying far, far away from this game.
GamePro (US) (Apr, 2004)
Green Lantern and speed-freak Flash pummel Eskimos while Batman and Hawkgirl beat up on super-chimp scooter jockeys and Superman and Wonder Woman pose down in front of one another in this handheld car crash of a game. On-the-fly character-swapping doesn?t make up for pathetically limited move sets, abominable controls, and weak-sister excuses for super powers. The only thing that could have made this slapdash and sloppy game any weaker would have been to throw in Aquaman.