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Digital Entertainment News (den)
Of all the Nintendo franchises, the Kirby series seems to be the most underrated. First appearing on the original Game Boy's black and white screen (err... black and green, rather) shortly after the device's launch, Kirby's free-floating platformer gameplay was unique enough to make it one of the few franchises born on the handheld that made a name for itself in those early days. Kirby's Pinball Land is still fondly remembered as one of the best videogame pinball titles ever crafted. Even more recently, Kirby: Nightmare in Dreamland fused absolutely stunning hand-painted 2D graphics and beautifully animated sprites with the excellent gameplay of his old NES title to make one of the best titles on the Game Boy Advance. And yet, people hear "Kirby" and think "meh". Maybe it's the pink.
Welche Wohltat nach all der Durchschnittskost! Trotz des übermäßigen Knuddelfaktors überzeugt mich Kirbys aktueller Auftritt vom Anfang bis zum Ende. Obwohl der Titel aufgrund seiner Konzeption und seines relativ einfachen Schwierigkeitsgrads eher jüngere Spieler anspricht, sollten sich auch ältere Semester das Spiel ansehen. Gut designte, nicht recycelte Hüpfspielkost wurde in den letzten Monaten auf dem GBA schließlich immer seltener.
If there's any mascot in Nintendo's stable who most deserved a moment to shine, it's most definitely Kirby. The pink puffball has been around since the days of the NES, but he has never quite had a breakout title in the ensuing generation of consoles. Fortunately, the little guy seems to have caught a break with his latest adventure, Kirby & the Amazing Mirror for the Game Boy Advance. This original title, developed by Japanese studio Flagship under the watchful eye of Hal Laboratories (Kirby's originators), offers a fresh spin on the franchise's trademark gameplay. While the game isn't as slick as it probably could be, it still offers an engaging platforming experience that makes for a great time.
"Amazing Mirror" tenta expandir o potencial de Kirby sem destruir a fórmula, mas o resultado é um pouco confuso. O jogo é competente, mas com uma excelente biblioteca de aventura no Game Boy Advance, é difícil recomendar esse game exceto para crianças.
Kirby is back! That loveable, round, pink Nintendo character who loves to copy everyone else's secret combat moves has returned. He and his three color-coded friends leap into the mirror world in order to save it from the shadow invasion. This brightly-colored game is a worthy Kirby title. It's fun for young and old, with a fair mix of puzzles and exploration.
Going strictly by the facts, Kirby & The Amazing Mirror isn't a game to inspire much in the way of confidence. Given that the past few Kirby titles have been pretty but boring, and that series creator Masuhiro Sakurai recently departed for greener pastures, things looked pretty grim for this latest GBA title. But new developer Flagship -- better known for the Game Boy Color Zelda titles -- has done an impressive job of making Kirby interesting again.
There was a time when a kidnapped princess was all that you needed to kick off a video game. Nowadays, the hero needs to get magically split into four different colored versions of himself in order to save the day. It happened to Link in The Legend of Zelda: Four Swords, and now it's happened to Kirby.
It's amazing to see how a simple pink sphere has turned into one of Nintendo's most versatile gaming mascots. Kirby & The Amazing Mirror marks the Game Boy Advance's second appearance of Kirby in a leading role and, more importantly, the little guy's first original adventure game on the handheld. Flagship, the team that brought to life the Four Swords element to the Legend of Zelda franchise clearly tried to pull off the same magic for the Kirby franchise, but it doesn't come off as successfully in this side-scrolling platformer. Luckily The Amazing Mirror doesn't depend solely on this gameplay gimmick, and the rest of the game, while more of the same Kirby style of platformer, offers a much deeper adventure than the first game on GBA. It's not as immediately satisfying as Nightmare in Dreamland, but its additional gameplay elements and different level structure definitely makes for a welcome sequel.
Game Informer Magazine
Here’s the gist: It’s Kirby, and as you would expect, it’s fun. There’s more to get into, but the series has basically boiled down to an expected level of consistently solid entries with a few upgrades to differentiate one from another. The Amazing Mirror falls squarely into this pattern.
Contrary to popular belief, Kirby does appear in good games and these good games are usually on the GameBoy. Kirby started his life on the GameBoy as a platforming hero with Kirby's Dreamland, which wasn't a bad game with plenty of new ideas. The stupidly rare Kirby's Dreamland 2 really showed what Kirby could do and shone as Kirby's best platformer to date. Thankfully, Flagship and Hal have returned Kirby to his roots in the Amazing Mirror - good old fashioned side scrolling platforming action.
G4 TV: X-Play
Kirby and the Amazing Mirror is a nice diversion, but its clunky progression scheme makes tedious what has been natural for far too long. Gameplay twists and excellent production values aside, this game’s probably best left to the fans.
Je serai tenté de conclure en disant que ce n'est qu'un Kirby de plus qui n'apporte pas grand chose à la série, si ce n'est la possibilité de jouer à quatre en même temps. Les fans sauront apprécier, mais ce n'est toujours pas cet épisode qui convertira les non-initiés à la cause du bubblegum rose de Nintendo.
Bref, ce Kirby n’apporte pas grand chose à la série, sauf peut-être la possibilité de jouer à quatre en même temps, malgré tout les fans devraient apprécier, car les différentes transformations et pouvoirs de Kirby sont toujours aussi débiles, enfin ce n’est pas cet épisode qui convertira les non-initiés à la série.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (6 votes)
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