User Reviews

Six Konami classic arcade games in one GBA cartridge gametrader (229) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 4.4
Sound / Music The quality of the sound effects and/or music composition 3.6
Overall User Score (5 votes) 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
The Next Level (Jul 18, 2002)
The games may be a bit maddening to those used to latter-day cakewalks, but the most frustrating aspect of KAC is the lack of a save feature for high scores. It's not that much of a bad point, and I suppose having your records vaporize whenever the power is turned off is authentic to the arcade experience, but it still would have been nice to post your initials and have them mean more than a temporary triumph. Other than that minor complaint, there was little to detract from my enjoyment of this cart. The games were wisely selected, and the hidden extras (note the plural) for each game were super, especially if you have a link cable (no second cart needed).
93
GameSpy (Apr 16, 2002)
With six terrific classics available here, faithfully ported and cleverly packaged, one would expect Arcade Advanced to deliver unending arcade thrills and nearly unlimited replay value. So it does, but it's unfortunately hampered a bit by the lack of a way to save your high scores. This form of video immortality was the whole point of arcade games in the '80s, and even though you can enter your initials in most of the games on this collection, they'll be erased when you power down your GBA. A battery save would have been the icing on this otherwise delicious six-layer cake. However, even without it, Arcade Advanced is an excellent example of how a retro compilation should be done.
91
The Video Game Critic (May 30, 2004)
This is how classic games should be updated - improve the graphics but don't mess with the time-honored gameplay! So what's not to like about Konami Arcade Hits? Well, the fact that you can't save you high scores for one thing. That's especially hard to forgive considering all these games have nice high-score screens. Other than that, Konami Arcade Hits is an action-packed blast from the past.
90
IGN (Mar 26, 2002)
Konami did an excellent job on Arcade Advanced...they didn't cheap out and quickly port six games to the system. They actually went the extra mile and included extras that gamers will enjoy discovering. The multiplayer modes in four out of the six games are also a welcome inclusion, because you don't need a second copy of the cartridge to enjoy them. Of course, there's no loadtimes if you actually have a second cartridge installed in the second system...but with the single cartridge multiplayer, it invites anyone with a system to join in on the fun. Other development teams put to the task of creating classic ports should look to what Konami's development team did with Arcade Advanced. They've set a great example for retropacks on the GBA.
90
Game Over Online (Jun 21, 2002)
When I began this review, I was about to put down that ten years has not changed the innovative fundamentals these games bring to the table. I should correct myself and put down twenty years because truly, it is almost two decades. Like old film classics, these games will remain timeless for those of us who can still remember what significance they held. However, I still understand there are people, younger people, who will take one look at the graphics and pass this up. My advice to them is don't. These may be close to black and white films or films without sound but they are aging with an artistic value that I hope people will still be able to appreciate. Ultimately, I have to remind myself, I am just a critic offering an opinion. But if this compilation were a stock and I were an analyst, it would wholeheartedly get a 'strong buy' rating from me and that's the exact e-mail message I'll pass on to my colleagues too.
85
GameSpot (Mar 28, 2002)
The graphics and sound may be a bit drab by today's standards, but they faithfully duplicate the audio and video of the original games with only a few exceptions. The change that sticks out the most is that almost all the music in Frogger has been changed for some inexplicable reason. Additionally, the speech in Yie Ar Kung-Fu is a little more muffled than that of its arcade counterpart. But regardless of these minor issues, there isn't a weak game in the group, and the addition of single-cart multiplayer makes it an even better value. The ability to play as Chain, Buchu, Star, Blues, and the rest of the Yie Ar Kung-Fu gang is enough on its own to make this cart a must-have.
67
Zu unserer Enttäuschung gibt es weder historische Informationen zu den einzelnen Titeln noch sonst irgendwelches Bonusmaterial wie Interviews mit den Entwicklern oder Fotos von den Spielhallenautomaten - da waren andere Sammlungen schon besser ausgestattet. Stattdessen bietet Arcade Classics bitgenaue Umsetzungen der Automaten vom Anfang der 80er Jahre. Eine Hand voll Oldie-Fans dürfte diese Originaltreue freuen, nach heutigen Maßstäben sind die Titel jedoch völlig indiskutabel; allenfalls die neuen 2-Spieler-Modi einiger Spiele können überzeugen. Insgesamt sind die Arcade Classics kein schlechtes Paket, aber für nen Fuffi bekommst du schließlich auch ein richtig neues Spiel.
15
Jeuxvideo.com (May 21, 2002)
Mis à part pour les purs et durs, Collector’s Arcade Classic est à oublier très vite. Hormis pour Rush’n Attack et Frogger qui vous tiendront en haleine 40 secondes, les jeux proposés sont absolument inintéressants et sont à éviter.