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Vivendi - Production | | VP & Executive of Production | Kelly Ryan | | Executive Producer | Greg Goodrich | | Producer | Chris A. Wilson | | Associate Producer | Michael Graham | Vivendi - Technical Department | | Senior Director of Technology | Brian Leake | | Software Engineer | Danny Koo | Vivendi - Marketing | | Exec. VP & Chief Strategy & Marketing Officer | Cindy Cook | | VP Global Brand Management | Al Simone | | Sr. Global Brand Manager | Matthew Geyer | | Associate Brand Manager | Keyur Shah | Vivendi - Writing | | Screenplay | Patrick Hegarty | Vivendi - Music | | Music Composition | Rebecca Kneubuhl, Gabriel Mann | | Music Conversion | Noel Gabriel | | Editing | Noel Gabriel | Vivendi - Promotions | | Director Consumer Promotions | Julie Thomas | | Consumer Promotions Specialist | Nikki Pounds | Vivendi - Public Relations | | PR Manager | Lisa Douet | Vivendi - Creative Services | | Vice President Creative Services | Steven Parker | | Creative Director | Kathy Carter-Humphreys | | Creative Manager | Kristy Cheng | | Associate Graphic Designer | Cheryl Williams | | Graphic Designer | Andy Nunez | | Account Supervisor | Angie Mavrow | | Legal | Kevin Crook, Pam Teller | Vivendi - Consumer Research | | Sr. Manager, Consumer Research | Linda Howard | | Jr. Research Analyst, Consumer Research | Page Patten | Vivendi - Quality Assurance | | V.P. of Studio Operations | Richard Robinson | | Studio Support Services | Anna Nakada | | Studio Support Services Administration Assistant | Nuria Andres | | Senior QA Manager, Tester Resources | Michael Gonzalez | | Senior QA Manager, TRG, VVPC, CRG | Igor Krinitskiy | | QA Manager | Lester Broas | | Project Lead | Erwin Osias | | QA Testers | Robert Diaz, Jared Hickman, Samuel Cooper, Antoine Harris | | Compatability Requirements Group Supervisor | Robert Fleischacker | | Compatability Requirements Group Engineers | Austin Kienzle, Farid Kazimi | | Technical Requirements Group Senior Supervisor | Joseph Olivas | | Technical Requirements Group Supervisors | Ali Raza, Kevin Jackson | | Technical Requirements Group | Thomas Craven, Jose Beltran, Mark Jihanian, Robert Gardner, Lauren Kamieniecki, Brian Jones, Dustin Portesi | | QA Supervisors | James Pasque, Marcus Quinn | | Burn Lab Configuration Engineers | Michael Ryan, Jose Hernandez | | Burn Lab Supervisors | Afolabi Akibola, Chris J. Miller | | End User Support Technicians | Shawn Lomas, Terence Stephenson, Mark Smith, Alex Bryant | | Network/End User Support Supervisor | Eric Hoffmaster | | Project Leads VVPC Group | Brandon Valdez, Cyra Talfon, Fausto Lorenzano | | Senior Engineer VVPC Group | Richard Benavides | | QA Tools Programmer | Benjamin Hines | Vivendi - Special Thanks | | Caroline Trujillo, Tim Tran, Tom Gastall, Allen Petrowski, Charles Yam | Krome Studios | | CEO | Robert Walsh | | Studio Manager | Andy Green | | Creative Director | Steven Stamatiadis | | Executive Producer | Robert Walsh | | Producer | John Welsh | | Associate Producer | Don Meadows | Krome Studios - Game Design | | Lead Designer | Cameron Davis | | Designers | Don Meadows, Chris Palu, Jared Pearson, Bruno Rime, Jess Sterzl | | Design Support | Michelle Fowler | Krome Studios - Programming - Console Version | | Lead Programmer | Steve Williams | | Programmers | Chris Lacy, Jason Schroder, Chris Butterworth, Joshua Camille, Joel Crabbe, Perry Hart, Daniel Krenn, Daniel Stephens, Michael Swan | | Visual FX Programmer | Perry Hart | Krome Studios - Art Team | | Lead Artist | Bruno Rime | | Lead Concept | Jared Pullen | | Concept Artists | Irina Egorova, Richard Lyons, Ron Marc, Roderick Wong | | Additional Concept Art | Mark Douglas, Ben Ward | | Lead Character Artist | Dean Ferguson | | Character Artists | Gareth Cowan, Stuart Dobbs, Glen Harris, Ian Lovell, Kieran O'Sullivan, Mike Paech, Claus Pedersen, Mike Smout, Caleb Trott, Raphael Young | | Lead Prop Artist | Andrew Clark | | Prop Artists | Irina Egorova, Mark Hansen, Ron Marc | | Lead Environment Artist | Jason Christie | | Environment Artists | Ben Droste, Joel Duncan, Brent Waller | | Lighting | Karl Stotschek | | Collision Modeller | Will Foley | Krome Studios - Level Designers | | Lead Level Designer | David Yorke | | Level Designers | Daniel Cox, Hugh Winwood-Smith | Krome Studios - Sound | | Lead Sound Designer | George Stamatiadis | | Sound Designer | Peter Wayne | | Assistant Sound Designer | Anne-Marie Weber | | Sound Assistants | Jamie Campbell, Cedar Jones | Krome Studios - Merkury Engine | | Lead Programmers | David Pevreal, Glenn Watson | Krome Studios - Quality Assurance | | QA Managers | Jason Cross, Alesandra Sainty | | QA Lead | Lawrence Ritchie | | QA Staff | Adrian Parker, Robert Lever, Scott Savage, Tyrone Curwen, Brendon Vince, Ryan Davidson, Joe Edson, Julian Cram | Krome Studios - Administration | | Office Manager | Marcia Watson | | Human Resources | Gillian Statham | | Public Relations Assistant | Erica Hutton | Krome Studios - Tech Support | | Tech Support Manager | Jason Muir | | Tech Support | Geoff Despott | | Focus Testers | Callum Welsh | Big Ant Studios - www.bigant.com | | Chief Executive Officer | Ross Symons | | Production | Dylan Bray, Warren Spence | Programming - GBA Version | | Lead Programmer | David Theodore | | Programmers | Clinton Shepherd | Art Team - GBA Version | | Lead Artist | Andrew Gillard | | Artists | Daniel Hoult, Lily McDonnell, Tony Norman, Georgia Patton, Clare Spoelestra, Dara Ung | QA Team | | Quality Assurance | Jared Lambert, Dan Riddle | | Additional Testing | Antony Symons, Natalie Symons | Special Thanks | | Special Thanks | Frank Colautti, Dale Trezise, Neil Trezise |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Richard Robinson, 114 other games Brandon Valdez, 73 other games Richard Benavides, 64 other games Afolabi Akibola, 63 other games Fausto Lorenzano, 62 other games Michael Gonzalez, 60 other games Chris J. Miller, 57 other games Igor Krinitskiy, 51 other games James Pasque, 49 other games Steven Parker, 48 other games Kelly Ryan, 45 other games Kathy Carter-Humphreys, 44 other games Caroline Trujillo, 40 other games Mark Jihanian, 40 other games Joseph Olivas, 39 other games Tom Gastall, 38 other games Danny Koo, 37 other games Michael Graham, 37 other games Kevin Crook, 36 other games Matthew Geyer, 36 other games Tim Tran, 36 other games Robert Gardner, 36 other games Pam Teller, 35 other games Greg Goodrich, 33 other games Charles Yam, 32 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: The Legend of Spyro: The Eternal Night, a group of 77 people Scarface: The World is Yours, a group of 46 people Hellboy: The Science of Evil, a group of 41 people F.E.A.R.: First Encounter Assault Recon, a group of 41 people M.A.C.H.: Modified Air Combat Heroes, a group of 39 people Ice Age 2: The Meltdown, a group of 38 people World in Conflict, a group of 38 people Caesar IV, a group of 37 people World in Conflict: Soviet Assault, a group of 36 people Viva PiƱata: Party Animals, a group of 35 people Star Wars: The Clone Wars - Republic Heroes, a group of 35 people TimeShift, a group of 35 people Star Wars: The Force Unleashed, a group of 35 people Crash of the Titans, a group of 35 people The Legend of Spyro: The Eternal Night, a group of 34 people Ice Age 2: The Meltdown, a group of 34 people 50 Cent: Bulletproof, a group of 33 people Ty the Tasmanian Tiger 3: Night of the Quinkan, a group of 33 people Crash of the Titans, a group of 33 people Spyro: Shadow Legacy, a group of 31 people Empire Earth III, a group of 31 people Eragon, a group of 30 people The Incredible Hulk: Ultimate Destruction, a group of 30 people Crash Twinsanity, a group of 29 people Fight Club, a group of 28 people
Credits for this game were contributed by Ben K (19423) |
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