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The Lost Vikings (Game Boy Advance)

78
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the Game Boy Advance release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.8
Overall MobyScore (7 votes) 4.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
86
GameSpy
The Lost Vikings' graphics are ported directly from the SNES version of the game, which means they don't take full advantage of the GBA's enhanced processing power, but it's still a sharp-looking game nonetheless. That's not to say that this GBA remake couldn't have improved on the original in some minor ways, however. It would have been nice to see some new levels, unlockable cheats, or alternate play modes. A two- or three-player link mode seems like it should have been a no-brainer, and it's a shame that you can't go back and play through levels that you've already cleared. Heck, even a Super Mario Advance-style red coin hunt would have been nice. Still, these minor quibbles about what "could have been" and shouldn't condemn what The Lost Vikings is: a surprisingly good remake of an unsung classic.
85
IGN
Blizzard always intended this game as a direct conversion of the original design, but we can't help but think that the game could have been better with a few simple inclusions. While we're certainly thankful that Blizzard gave us a cartridge save instead of the original game's password engine, the developers forgot to enable the ability to go back to previously solved levels...just for fun. A Time Trial mode would have increased the replay of The Lost Vikings, as it could allow players to replay their completed levels to beat the recorded times. Also, an exclusive GBA three-player mode would have been excellent as well, with each player taking control of an individual Viking, trying to work together to complete the set task.
83
Game Over Online
Back in the day when computer games were separated into VGA and SVGA, The Lost Vikings made its first appearance. Using a plethora of different keys, you alternated between three vikings who were abducted by aliens and put into a spaceship full of aliens, lasers, force fields and other futuristic contraptions. From the attitudes these guys exhibited trapped in a claustrophobic space ship, they would be the three modern guys looking for an exit out of the ship just because they were taken away from their Budweisers and needed to catch up on the next hockey game on ESPN.
80
Jeuxvideo.com
On déplore l'absence du mode multijoueur mais si vous êtes un joueur issu de la période Atari/Amiga bénite des dieux, The Lost Vikings vous fera verser une petite larme d'émotion. Vous ne connaissez pas ce titre qui fut un des premiers de la mythique société Blizzard et vous appréciez les jeux d'action/réflexion ? jetez-vous dessus. Ce titre bourré d'humour ne pourra que vous faire succomber, non d'un Odin mal rasé !
79
GameZone
Unlike most frustrating games, however, The Lost Vikings' frustration factor diminishes shortly after you quit playing. No one wants to play a game that becomes fun again after they stop playing it, but that is the case here. I found myself going back to the game an hour after turning it off and saying, "That's it, I quit! I can't take this anymore!" Its unique, strangely appealing gameplay style is secretly addictive. It's a secret because you won't realize you're addicted to it until after you've quit and come back to it a few times. This game isn't for everyone, but surely there are a lot of players out there who love different kinds of games, and will appreciate the unique experience that's found within this SNES classic.
78
Worth Playing
If you played The Lost Vikings already on one of the many platforms it was made available for in 1993 then there isn’t much incentive to revisit it on the GBA since it offers no new modes of play or bonus additions that weren’t found in the original. Had Blizzard incorporated a multiplayer component that allowed three people to link up and individually control a Viking, this game could have scored much higher, but the overall lack of additions beyond the obligatory battery back-up save function makes this game a suitable purchase only for the uninitiated.
71
GameSpot
The Lost Vikings is a challenging game, and it features 37 levels, so it takes a while to finish. Some traps are impossible to avoid until you've experienced them at least once, and you'll often find yourself in split-second situations where you need to organize the Vikings in a specific order that you can discover only through trial and error. This sort of challenge may seem tedious to some people, especially since you spend a great deal of time in the game just catching the characters up to one another.
60
Super Play
När The Lost Vikings kom var de tre huvudpersonerna och skiftandet mellan dem ett nyskapande drag. Då var det också hyfsat snyggt, men idag blir jag inte särskilt imponerad av grafik och design; musiken ska vi inte ens nämna. Me nspelet tillhör en genre som gör sig bra på bärbar konsol. Det är stillsamt och harmlöst och erbjuder en stunds klurande; perfekt för en tåg- eller flygresa. Viss charmfaktor utlovas också, med tre skäggiga huvudpersoner som gärna häver ur sig en och annan dum kommentar vid slutet av varje bana. Men en klassiker är det knappast.