User Reviews

Lunar Lite MasterMegid (902) 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (10 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
RPGFan (Feb 03, 2003)
Once more, the Game Boy Advance picks up a classic tale and breaths life into it anew. This portable system has become a treasure trove of Role Playing Games from the past, whose value skyrockets with the addition of Lunar Legend to its library. If ever there was a game to get for college students bored while doing laundry, teens forced to bear through a long car drive of some sort, or just to kill some time in Physics class, then Lunar Legend is your key to escape. $29.99 will go a long way in this case, so pay the respective costs and become immersed in a story that will never grow old, a tale that will be retold for ages to come, forever appreciated.
Diehard GameFan (Jan 23, 2003)
In a nutshell, previous LUNAR fans may really like this new storytelling or they may dislike it being used to the old and familiar version. Regardless, those that have played a previous Lunar game will have a decidedly different feeling to this game simply because of a different translation team in addition to a different plot. Thus I have a feeling the fun factor will be lessened for those simply because they have something set in their mind as to how Lunar should be, and this game will surprise them. Thus an 8.0 for longtime Lunar fans, a 10.0 for those who haven’t enjoyed Lunar before.
GameZone (Jan 04, 2003)
Overall, traditional RPGs don’t get much better than this on a handheld platform. Expect around 20 hours of solid game time, not too long and not too short. There is also a nifty little card collecting aspect where you and a friend can trade, there are upwards of 150 unique cards, but it is unlikely that you’ll want to hunt down every single one of’em since there is no real incentive to do so outside of the mild novelty of knowing you did. But even so, Lunar Legend offers up some of the best times an RPG gamer on the go could hope for.
GamePro (US) (Nov 13, 2002)
Lunar: The Silver Star was one of the greatest RPGs of the 16-bit era, and now it’s made its way to the GBA well, sort of. Lunar Legend is a sort of hurried, alternate universe retelling of the Working Designs original with characters that show up in totally different places, cities that take on entirely new (and smaller) dimensions, and chunks of plot that have been abridged or transformed into something completely different. While stuff like the original full-motion anime cut-scenes and stellar orchestral score obviously didn’t make the cut, it’s the stuff that didn’t really have to go that is most sorely missed: namely, the original, brilliantly irreverent Working Designs translation, and the original Lunar’s stupendously epic feel.
GameSpy (Jan 08, 2003)
In the end, Lunar Legend is a game best enjoyed by those who've never come to it before. The differences here are of interest to the most hardcore of fans only, as they're largely cosmetic in nature; even dull filler quests have been reproduced. Newly-minted GBA RPG fans will be exceedingly pleased by this game, though. There's a reason that gamers feel so strongly about this series, even though it hasn't had an original entry since the mid-90s. It's a charming and traditional tale with likable characters and a few original twists. If you've never touched a Lunar before, this edition is highly recommended. If you have, you might want to think twice. Either way, it's an excellent RPG on a platform that only has a few greats.
GameSpot (Jan 02, 2003)
Partly due to its low level of difficulty, Lunar Legend won't take you too long to finish--it's about 15 hours long. There are some unlockable extras that might keep you busy afterward, such as art galleries and trying to find about 150 different collectible "cards" scattered throughout the game, representing all the characters and monsters you'll meet. So it adds up to a good value, and all in all, Lunar Legend is a fun and engaging role-playing game to play either on the go or wherever.
Game Over Online (Feb 04, 2003)
Lunar, however, turned out to be as prosaic in its setup and implementation as attractive women. It's predictable. It can potentially get formulaic. And you might even get bored, but it never really ceases to look good. That's probably what will keep you going through Lunar.
Legendra (Apr 19, 2003)
La logique voudrait que je vous recommande ce jeu si vous n'avez pas fait la version PSX. D'ailleurs, si vous avez une PSX, jetez-vous sur Lunar: SilverStar Story car cela vaut vraiment le coup, sinon ce jeu comblera ce manque.
Game Critics (Apr 16, 2003)
The Lunar series has long been one of the favorites of the more hardcore RPG contingent. The series made its debut on Sega's ill-fated Sega-CD peripheral for the Genesis (and no doubt kept the peripheral alive for a spell), then moved on to the Saturn, was ported to the PlayStation, and now finds itself on the Game Boy Advance. Because the series began on such niche consoles (few people ever experienced the Sega-CD version or the Saturn port) Lunar became something of a cult title in an RPG landscape littered with high profile games from companies like Squaresoft and Enix. The PlayStation version (and the porting of the sequel, Eternal Blue) brought the game to a wider audience, which is what Ubi Soft expects the GBA release to do as well.
IGN (Feb 03, 2003)
While the game is more or less the same formulaic RPG that other games, like Golden Sun and Breath of Fire have already done on the system, Lunar Legend's strength lies in its storytelling abilities. Its use of several different still poses for each of the characters really conveys emotion during conversation, as each text window shows just how each character is delivering his or her lines. The dialogue has been re-edited for the Game Boy Advance version in comparison to the Working Design-translated PSX edition, but the storyline remains the same, as does each character's delivery during the intermission plot points. Half the adventure is character development, and Lunar Legend is extremely successful in creating a moving plot with likable (and not-so-likable) characters.
Un des points noirs de Lunar Legend reste donc sa très grande facilité et sa durée de vie limitée. Si on rajoute à ça la possibilité de sauvegarder quand on veut (cela permettant bizarrement si on relance sa partie de remettre au maximum les points de vie et magie de son équipe !), comptez seulement une quinzaine d'heures pour le finir. Il n'y a pas vraiment de quête annexe, mais le jeu inclut la recherche de 175 cartes à collectionner, pouvant aussi s'échanger entre deux joueurs grâce au cable link, qui permettent de débloquer de nombreuses illustrations dans le mode Gallery.
60 (Aug 24, 2008)
Angesichts des sehr leichten Schwierigkeitsgrades habe ich oft mit dem Gedanken gespielt "Lunar Legend" vorzeitig abzubrechen, so sehr haben mich die Kämpfe gelangweilt. Nur die tollen Charaktere hielten mich bei der Stange und retten das Spiel vor einem Totalabsturz, denn eine schöne Grafik alleine reicht noch lange nicht aus. Obwohl hier eindeutig das Potenzial für eines der besten Rollenspiele für das System vorhanden ist, gibt es von mir nur sechs Punkte. Blutige Anfänger werden mit dieser Umsetzung jedoch mit Sicherheit glücklich.