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Mat Hoffman on the GBA starts out with an uphill struggle, as it's not exactly an intuitive game to pick up and play the second you peel off the shrinkwrap. But once the wheels have been greased, it's all downhill...in fact, the challenge factor drops off a bit too much in the later levels, becoming a breeze to accomplish the necessary tasks that should be a bit more difficult to pull off. To really get the most out of this game, play it with an experienced friend in two player link mode...it's excellent fun and adds more to the design than you may realize.
Mat Hoffman's Pro BMX for the Game Boy Advance bears a striking resemblance to Mat Hoffman's Pro BMX for the Game Boy Color. However, the similarity isn't a negative one. The game uses a side-tilted 3D perspective, and its two-dimensional riders and courses faithfully reproduce the sport of BMX stunt biking. Although it's by no means as complex or flashy as Activision's other GBA sports game, Tony Hawk's Pro Skater 2, the controls and general feel of Mat Hoffman's Pro BMX make it a satisfying product.
Mat Hoffman’s Pro BMX est incontestablement un très bon jeu de BMX sur Gameboy Advance. Il saura ravir aussi bien les fans de ce sport que les novices. Sa réalisation soignée ainsi que son gameplay prenant lui permettent de se classer sans problème dans la liste des très meilleurs jeux sur GBA.
However, I am a disappointed that the environments were not opened up as they were in the GBA version of THPS 2. The game is still basically a 2D title with multiple horizontal planes.
Mat Hoffman’s Pro BMX actually does a good job of providing a little something for everybody. It has some depth for those who want a little meat on their gaming bones, as well as providing quick bursts of gaming for those who just want to kill a little bit of time. But whatever side of the fence you stand, there is a lot of fun to be had here.
Hoffman is a decent game in it's own right, or would be if it didn't have to live up to the fluidity and re-playability of the excellent Tony Hawk Pro Skater for the GBA (did I mention Tony Hawk yet in this review?). It's not fair, maybe, but it's a fact. Sorry Mat.
Nicht viel Neues, was uns vom Hocker reißen könnte. Die Grafik erinnert stark an den guten alten GBC und auch der Sound nervt schon nach Minuten. Nett geworden ist der Trainingsmodus, ebenso der 2-Spieler-Modus. Ansonsten ist das Spiel Mittelmaß und reicht höchstens noch für kurzen Zeitvertreib. Mehr ist nicht drin.
Ultimately, I can’t recommend this game to many people. BMX fans might overlook the game’s flaws, as would some who enjoyed the Game Boy Color versions of the game. However, unless you just hate skateboarding, stick with Tony Hawk’s Pro Skater 2 for your portable extreme sports fix.
Still, not flashy doesn’t necessarily equal not fun, and Hoffman still contains the wide variety of Career Mode goals and big bag of fun tricks you’re used to. Even though they feel a little canned and inorganic, most of the stunts are a breeze to execute, thanks in part to a great tutorial mode that will get even total newbies up to speed in a half-hour. Only the time trial mode seems a little stilted; it blows by too quickly, and seems more like a bonus more than a full-fledged game mode. Mat Hoffman GBA isn’t a bad game it would just have been better off if Tony had never shown us what the GBA is capable of.
Overall, Mat Hoffman’s Pro BMX is a flop. While a GBA port similar to THPS2 would have done the trick and made this another great title, the bizarre decision to keep the control as awkward as it was on the GBC ruins the whole package. I do enjoy extreme sports games, and I was looking forward to this one, so it’s with deep sadness (and possibly optimism for the sequel) that I warn any and everyone away from MHPB for the GBA.