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Description

In the future, a young net-battler named Lan, boots his 'personal information terminal'(PET) and prepares to hack into the network to battle net crime. Lan's PET is no ordinary network navigator. It is Mega Man.EXE, the cyber-identity, which infiltrates the crime-ridden network to battle destructive computer viruses. Defeat viruses in real time and collect Battle Chips program data, containing valuable weapons data and critical system info. Collect over 175 Battle Chips to help Netto and Mega Man.EXE restore peace and order to the network.

Screenshots

Mega Man Battle Network Game Boy Advance I thought that was the whole point?
Mega Man Battle Network Game Boy Advance Later, you can upgrade Mega Man's stats and power
Mega Man Battle Network Game Boy Advance After battle, you'll receive either a Battle Chip or zenny
Mega Man Battle Network Game Boy Advance I swear, Capcom has no shame...

Alternate Titles

  • "MMBN" -- Common abbreviation
  • "Battle Network RockmanEXE" -- Japanese title

Part of the Following Groups

User Reviews

Excellent, fun, addictive, enjoyable... Bregalad (938) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
Jack in! MegaMan.EXE! TRANSMIT!!! Satoshi Kunsai (1807) unrated

Critic Reviews

GameZone Nov 08, 2001 8.8 out of 10 88
Random Access Feb 24, 2010 8.5 out of 10 85
IGN Nov 09, 2001 8.5 out of 10 85
GameSpot Jan 07, 2002 8.3 out of 10 83
Play.tm Jan 05, 2002 82 out of 100 82
Game Informer Magazine Oct, 2001 8 out of 10 80
Christ Centered Game Reviews Mar 15, 2006 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Game Critics Oct 09, 2002 8 out of 10 80
Gamekult Apr 09, 2001 6 out of 10 60
RPGamer Dec 03, 2001 6 out of 10 60

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Trivia

Copy protection

If you attempt to play Mega Man Battle Network using an emulator, you won't be able to proceed through the school networks to fight the Navi Boss, because the ID for the final door leading to him is generated by the cartridge itself. A ROM can't generate the password, so you're stuck if you try to play this game on an emulator.

Localization

As is typical in most translations of Japanese games (and especially with the Mega Man/Rockman games), a lot of character names were changed. Here's a few of the name changes (Japanese originals in paranthesis):

Lan Hikari (Netto Hikari), Mayl (Meiru Sakurai), Dex (Dekao Oyama), Yai (Yaito), Dr. Hikari (Yuuichirou Hikari), Mrs. Hikari (Haruka Hikari), Ms. Mari (Mariko-sensei), Mr. Higsby (Higure-sensei), Ms. Yuri (Yuriko-sensei), Sal (Saroma), Miyu (Miyuki Kuroi), Mr. Match (Hino-ken), Count Zapp (Count Elec), Madd (Madoi Iroaya), Yahoot (Mahanijarama), Eugene Chaud (Enzan Ijyuuin), and Dr. Froid (Seiji Hikawa).

References

  • Head for Meiru's house and look in her bedroom for a Servbot (from Mega Man Legends) sitting on a shelf.
  • Check out Higure's Chip Shop. A poster of Vile (from Mega Man X) is hung up behind the counter.
  • Dekao's got a small picture of Tron Bonne and her Serbots (again from Mega Man Legends) in his room, as well as a GameCube.
  • In some of the MetroLine stations, you may find a poster featuring BirdBots from Mega Man Legends 2).
  • Netto has a poster of Duo (from Mega Man 8) in his bedroom.

Net Navis

Most of the Net Navis are based on characters from other Mega Man games ("classic series" refers to the original eight games that began on the NES):
  • Roll.EXE: In the classic Mega Man series, Roll was Mega Man's little sister. In the Legends/Dash series, that Roll is Rock's best friend.
  • GutsMan.EXE: Modeled after Guts Man from the classic series (Mega Man and Mega Man 7).
  • Blues/ProtoMan.EXE: Modeled after Mega Man's brother from the classic series, right down to the visor! (Mega Man 3 onward).
  • Glyde.EXE: Glyde's name was taken from the pirate captain Glyde from Mega Man Legends 2.
  • SharkMan.EXE: Taken from Mega Man 3: The Robots are Revolting.
  • MagicMan.EXE: Taken from Mega Man & Bass.
  • Forte/Bass.EXE: Modeled after Mega Man's fiercest rival from the classic series.

TV series

As of March 2002, an anime series based on RockmanEXE began running on the Japanese television station TV Tokyo. The animation for the series was done by Capcom's own in-house animation studio, Xebec, along with several members of Capcom's staff (as well as the author/illustrator for a RockmanEXE manga series that ran in the Japanese manga magazine Koro Koro) writing the stories for each episode. It ended in 2006 after five seasons.
NeoMoose (1101) added Mega Man Battle Network (Game Boy Advance) on Nov 06, 2001
Other platforms contributed by Michael Cassidy (16635)