To say that the Mega Man Battle Network series has reached critical mass would seriously be an understatement. Since its debut in 2001, we've seen five main Battle Network games, three of which use the Pokemon-inspired "multiple copies" marketing, a DS evolution of the same gameplay, a turn-based sub-version called Battle Chip Challenge (also known as "that which should not be spoken of" over at Capcom) and an action-oriented GameCube game as well. Over the years we've gone from loving Lan Hikari, the famous Net battler in charge of operating Mega Man, to just liking him, and now finally to simply tolerating him. As the versions have evolved (11 in all), the series has remained solid, but continued to run dry as well, offering little to no visual upgrades and only a small drip of new gameplay. Continuing the trend, Mega Man Battle Network 6: Cybeast Gregar and Cybeast Falzar deliver more of the same, adding only a small handful of upgrades to keep the series going.