Not an American user?

Description

It is the year 22XX...

The legendary heroes of the Reploids, X and Zero, defeated the evil Sigma long ago, and a new army was created to prevent outbreaks of the Maverick Virus. But as time went on, the army became oppressive, and began to deal out a paranoid brand of justice. It is said that their leader, once a great warrior, has become cold and calculating, eliminating any Reploid that dares oppose him.

A hero is needed in these dark times, and that is exactly what Ciel and her rebel group have found in an old ruin...a hero from the past, reborn in the future.

Zero has come into a time he does not know, to save it from a figure of the past...the fate of freedom rests on his shoulders.

Screenshots

Mega Man Zero Game Boy Advance Transporters move between levels, and also are the place to manage Cyber Elves
Mega Man Zero Game Boy Advance After each mission, performance is rated and points awarded
Mega Man Zero Game Boy Advance In the resistance base, there are many characters to have conversations with
Mega Man Zero Game Boy Advance Zero puts on a burst of speed to avoid the enemy boss

Alternate Titles

  • "Rockman Zero" -- Japanese title

Part of the Following Groups

User Reviews

Interesting, but compared as previous Mega Man games this is more than a little disappointing Bregalad (938) 3 Stars3 Stars3 Stars3 Stars3 Stars

Critic Reviews

GameZone Oct 01, 2002 9.1 out of 10 91
Power Unlimited Dec, 2002 85 out of 100 85
GameSpy Nov 01, 2002 85 out of 100 85
64 Power / big.N / N Games Sep, 2002 85 out of 100 85
GameSpot Oct 01, 2002 8.2 out of 10 82
Nintendo Life Jun 06, 2013 8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars 80
Jeuxvideo.com Jun 15, 2004 16 out of 20 80
Super Play (Sweden) Oct, 2002 8 out of 10 80
Officiel Nintendo Magazine Jan, 2003 7.5 out of 10 75
GamePro (US) May 04, 2005 3.5 out of 5 70

Forums

There are currently no topics for this game.


Trivia

Japanese version

The Japanese version has blood. You can see this during the opening sequence, and when Zero attacks some enemies with his saber. This is also seen in other parts of the game.
Satoshi Kunsai (1806) added Mega Man Zero (Game Boy Advance) on May 19, 2002
Other platforms contributed by Michael Cassidy (16867)