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DescriptionA year after the events in Mega Man Zero, the hero finds himself in another battle to save the world. Caught in-between the reploids and humans, Neo Arcadia's new commander has tricked Zero into helping her, although her reasons are uncertain.
To fix the problem, Zero must battle through level after level, using the new Chain Rod weapon to grapple onto ledges to gain an advantage in collecting out of reach items or attacking enemies from above. Cyber Elfs can again be collected to gain some helpful powerups.
New to the series is a two player challenge mode, where the first to complete the level wins.
- "Rockman Zero 2 " -- Japanese title
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The Press Says
|Nintendo Life||Jun 16, 2013||90|
|GamePro (US)||Oct 14, 2003||4.5 out of 5||90|
|GameSpot||Nov 05, 2003||8.6 out of 10||86|
|NintendoWorldReport||Oct 03, 2003||8.5 out of 10||85|
|GameCola.net||Apr, 2004||8.06 out of 10||81|
|Jeuxvideo.com||Jun 16, 2004||16 out of 20||80|
|IGN||Oct 17, 2003||8 out of 10||80|
|GameSpy||Oct 15, 2003||80|
|Game Informer Magazine||Oct, 2003||7 out of 10||70|
|Super Play||Oct, 2003||7 out of 10||70|
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Kartanym (10785) added Mega Man Zero 2 (Game Boy Advance) on Oct 14, 2003
Masaya Suzuki, Hirokatsu Maeda, Akihiro Notsu, Rie Ohnishi, Studio A‑Cat, Takahiko Kimura, Masami Sueoka, Masako Tanaka, Toshimi Fukushima, Kazunori YahataBackground Designer: