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Metroid (Game Boy Advance)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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In the future, the Galactic Federation and the pirates of planet Zebes are at war. Pirates have stolen an unknown life-form, recently discovered on the planet SR388. The life-form, designated "Metroid", is in a state of suspended animation and, according to analysis, was the cause of the complete destruction of SR388. If the Metroid ever got loose, the alien could destroy countless other systems. It is up to the space bounty hunter Samus Aran to land on Zebes and find her way through the perilous terrains of Brinstar and Norfair, destroy the Pirates, as well as their alien enforcers, Ridley and Kraid, and rid the planet of the alien life form before the pirates complete their plans of world destruction.

Using the cybernetic enhancements of her Power Suit, Samus can use a range of weapons and defenses to destroy the enemy. She can also absorb enemies powers into her Power Suit to increase her defense and chance of survival. Using her weapons and special abilities, she must find her way to the central chamber of Tourian and destroy the Mother Brain, the mysterious leader behind the Space Pirates.


Metroid Game Boy Advance Orb
Metroid Game Boy Advance Game Over
Metroid Game Boy Advance Jumping platforms
Metroid Game Boy Advance Second room

Alternate Titles

  • "メトロイド" -- Japanese spelling

Part of the Following Groups

User Reviews

There are no reviews for the Game Boy Advance release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

The Press Says

G4 TV: X-Play Mar 27, 2006 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Gamerz-Edge Oct 29, 2004 7.1 out of 10 71 Feb 23, 2005 64.6 out of 100 65
IGN Oct 26, 2004 6 out of 10 60 Jan 14, 2005 12 out of 20 60
GameSpot Nov 03, 2004 5.2 out of 10 52
Digital Entertainment News (den) Mar 12, 2005 5.2 out of 10 52
Retro Gamer Feb, 2005 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 50
1UP Nov 03, 2004 5 out of 10 50
JeuxActu Feb 09, 2005 9 out of 20 45


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The original japanese release of Metroid was for the Famicom's floppy disk accessory, which used 3/4" floppy disks instead of cartridges and never made it out of Japan. The main difference this added to the game was that the Japanese release used a file-save system while the western releases had to incorporate a password system like on the original Zelda.

The existance of this different version only added to the many urban legends that have always plagued the original Metroid (such as the secret worlds, glitches, etc.) and if I remember correctly this specific info took a major part in giving extra credit to the belief that somehow, somewhere, there was a two-player version of Metroid. Why? Because the box of the US release had a typo that advertised it as a two-player game (check out the original back-cover).

Related Web Sites

gamewarrior (5067) added Metroid (Game Boy Advance) on Oct 25, 2004
Other platforms contributed by ResidentHazard (3236), GTramp (28939), Michael Cassidy (4532), Kartanym (10785) and gamewarrior (5067)