User Reviews

There are no reviews for the Game Boy Advance release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

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GameZone (Feb 03, 2002)
Phalanx is the quintessential game of serendipity. I wasn't too familiar with the game before its release, so I didn't spend much time anticipating it. But I was interested in playing the game, and I am so glad that I was able to review it. Since I'm pretty tight with myself, I doubt that I would have been willing to spend $40 on this game without playing it first. But if I had played it first, the price wouldn't have mattered to me. Phalanx stands tall next to Tony Hawk's Pro Skater 2 and Castlevania: Circle of the Moon as one of the very few GBA games that's truly worth the ridiculous price tag. If you love R-Type, Gradius or any other side-scrolling shooter, then you must not pass up the chance to play Phalanx, the best shooter ever made.
Consoles Plus (Feb, 2002)
Graphiquement, Phalanx est une réussite, et le scrolling horizontal fera couler une larme à tous les nostalgiques de la Terre. Un titre indispensable aux fans du genre.
GamePro (US) (Dec 19, 2001)
But here’s the catch: Phalanx is really really really hard. There are no continues and no in-game saves, a turn-off to anyone without the time to memorize boss patterns and an effective way to kill the point of that whole portable thang.
GameSpot (Jan 18, 2002)
In Kemco's Phalanx, you pilot the A-144 Type-R Phalanx spacecraft on a suicide mission to defeat the evil Delia empire. Who cares about plot, right? Phalanx is a near-perfect port of the SNES game of the same name--a side-scrolling space shooter that's full of parallax motion scenery, tiny enemy aircraft, tons of power-ups, and gargantuan boss motherships. If you're into games like Gradius and Project S-11, and happen to possess twitch reflexes, Phalanx has your call sign, Ace.
75 (Dec 01, 2001)
C’est vrai me direz-vous que Phalanx n’est pas original pour un sou. Mais avouons-le, ce sont souvent les idées les plus simples qui font les meilleurs jeux. Bien plus difficile que Gradius, Phalanx est à réserver aux joueurs plus expérimentés. Les débutants auront un peu de mal au début, mais passé ce cap, ce jeu est une excellente conversion de la version Super Nintendo. Une réussite !
GameSpy (Apr 11, 2002)
The Phalanx will have to charge through freaky bio caves, the planet's core, an asteroid belt, a huge battle ship, and even deep space, but the challenging level design ensures an intense experience the whole way through. The action definitely has a colorful Super Nintendo 16-bit look to it, which is a good thing in this case. There are some impressive special effects, such as the wavy currents in the underwater level, or the explosive results of the ship's more powerful weapons. The game looks all around excellent.
Phalanx lebt aber von der Action: Ständig kreisen feindliche Jäger um dich herum, die du möglichst schnell pulverisieren musst. Manche Gegner hinterlassen Power-Ups, die dir meist neue Waffensysteme bescheren - so kommst du an Smart Bombs, brachiale Lasergeschütze und Schutzschirme. Leider geht bei dem hohen Gegneraufkommen die Übersicht schnell verloren und auch die kleinen Munitions- und Energieanzeigen am Bildschirmrand erhöhen die Spielbarkeit nicht.
The Video Game Critic (Jul 25, 2003)
The bosses are pretty lame, although I do appreciate how chunks of them break off as they wear down. Its eight stages are average at best, but Phalanx does throw a few surprises your way. Supply trucks explode with worms when shot, and one stage has water on both the top and bottom of the screen (that's how it is in space!) The game saves your high scores and lets you continue on your last stage. You won't play Phalanx for hours on end, but it's not a bad way to get a quick fix.