||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (16 votes)
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En conclusion, ce Phantasy Star Collection est une occasion de rattrapage pour qui n'a jamais touché à un PS, une superbe pièce de nostalgie pour qui est fan, un jeu formidable pour tout joueur de RPG. Bien sûr, mon avis n'est pas totalement objectif (je voue un culte à cette série) mais faites abstraction des critiques parues dans certains mags (et qui ont fait l'objet d'un topic dans le forum) et courrez l'acheter... quoi vous êtes encore là ???
Phantasy Star III: Generations of Doom has a little different beginning. It starts off at a marriage ceremony, Rhys’s marriage ceremony. He is marrying the mysterious Maia, a young woman who was found on the shores of his kingdom. As the two lovebirds walk down the aisle, a dragon swoops down and kidnaps her. This is the start of your journey to get her back, as he will face seemingly impossible odds. Players will live through three generations of people during the course of this quest, and find out what is behind it all. Depending on the gamer’s actions they will get one of the four different endings.
All in all, Phantasy Star Collection is worth the $30 entry fee. $10 each for two classic games and one mediocre one is not bad at all. These games do show age, but this is expected given that they are, in fact, many years old. With the release of Sega Ages in the US up in the air, this may be your easiest chance to adventure in the Algo star system without having to resort to finding a Genesis and Master System. The lack of Phantasy Star 4, arguably the best in the series, hurts this collection quite a bit. However, it is still worth your hard-earned cash.
The fact that you get three games of great length and quality on one cartridge makes Phantasy Star Collection well worth the price of admission.
Avec Phantasy Star Collection le joueur en aura pour ses sous. Les titres sont extrêmement longs, en revanche il sera bien difficile pour les nouveaux joueurs d'accepter une telle difficulté, des interfaces datées et peu pratiques ou encore une action aussi répétitive. De plus les titres sont déjà très difficiles avec les plans sous les yeux, alors je ne vous parle pas de devoir les dessiner soi même tandis que l'on joue sur GBA (c'est à dire dans sa voiture, dans le train ou autre...). Un jeu que les fans apprécieront bien calés dans leur lit, avec les hint books et autres plans de l'époque.
The Algol star system is a fine place to visit you just wouldn't want to live there, especially at the end of every millennium. Let's cut straight to the chase: Phantasy Star I was groundbreaking in 1987 but is starting to show its age; II looks dull but is secretly one of the best RPGs of the 16-bit era; and III is a black sheep that tried too many new things and missed the mark on most of them. Digital Eclipse has remained 100 percent faithful to the original games, almost to a fault you can't quicksave all the time, which is inconvenient on a portable system. The titles also have difficulty levels that no company would dare set their games to today; nearly every encounter is a life-and-death struggle in the first two. Still, if you've never tried them, Phantasy Star I (and especially II) are must-plays for any serious RPG scholar.
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Phantasy Star Collection on the Game Boy Advance has the distinction of being one of the first compilations to be sourced from two different gaming systems; the Sega Master System and the Sega Genesis. You'll note that for the earliest game, even for a top down 2D console, there are few if any textures and large swathes of plain colors. As technology advanced, Phantasy Star caught on with PC titles like Eye of the Beholder. So you begin to see pseudo 3D dungeons that work more like slideshows.
Ultimately, Phantasy Star Collection is an interesting yet flawed port. I can appreciate having these classic games contained all on one little cartridge (that's portable, no less), but I can't shake the feeling that Sega should have done more with the production. I'm not expecting a complete overhaul, just some of the same touching up that Square's done for all of their re-releases. The Phantasy Star games are classic RPGs (yes, even the third one...which everyone seems to hate) -- and they deserved at least a little updating.
Phantasy Star Collection on the GBA is a collection of three games -- two great and one good -- that isn't up to snuff for a GBA comp cart. The niceties you'd expect after playing one of Nintendo's SNES to GBA ports -- as limited as they are -- aren't available. Thus, we're left with a flawed collection that's only three-quarters fulfilled to begin with, since the series' ultimate story, and arguably best entry, Phantasy Star: The End of the Millenium (PSIV) is entirely absent.
The Phantasy Star Collection is really for retro fans and old time gamers alike who want to replay the first three games in the series. Gamers looking for style as well as (or indeed instead of) content will be disappointed though, especially with the first game, as the graphics look poor and the menus can seem unrefined if you've played any of the modern releases such as Golden Sun. Still the pack represents good value for money with around 80 hours of gameplay on offer, which is exceptional for just under £35.
Phantasy Star III est assez quelconque, malgré un scénario intéressant, restent les deux premiers Phantasy Star qui constituent une très bonne expérience en matière de RPG. Une fois de plus on déplorera une localisation sommaire, avec des textes en anglais et une notice peu fournie mais nous commençons à avoir l'habitude. Si vous n'êtes pas contre un retour en arrière de plus de dix ans et que vous pouvez passer outre une réalisation qui a beaucoup vieilli, Phantasy Star Collection constitue un bon investissement en attendant Golden Sun 2 ou Final Fantasy Tactics Advance.
Regardless of THQ and Sega’s attitude, this collection does deserve to be in your GBA. Having the first three games on one cartridge is great and its portability overrides any possible complaint I may have had. You no longer need a Genesis with a Power Base Converter to play the original Phantasy Star and the price of part three alone on eBay is probably more than you’ll pay for this new (I got mine at Toys ‘R Us for a cool $20). These are three classic RPGs that need to be played again by those who experienced them the first time and discovered by those who didn’t. The GBA was made for these types of releases and while it may be a straight port, there’s more than enough adventure here for fans of the genre. So do yourself a favor and take a trip to Algol, your GBA commands it.
Phantasy Star pre-dated Sonic as Sega's first stellar flagship series. Released in Japan in 1987, only two days before Square unveiled its own Final Fantasy, Phantasy Star debuted on Sega's 8-bit Master System. However it beat both Final Fantasy and 1986's Dragon Quest/Warrior series to US shores by well over a year. Because of this, the game was many American gamers' first venture into a deep, turn-based RPG, so understandably a lot of nostalgia surrounds the series. As part of their recent GBA partnership, THQ and Sega worked with developer Digital Eclipse to re-release the first three games in the series on a single GBA cart last November.