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So why is Pokémon still the best? It's simple, really, despite everything it's been subjected to, Nintendo's game core is still intensively addictive. The battles are lightning-fast, the controls are completely stress-free, and there's still something primordially fun about filling up those Pokédex pages. The graphics and music have gotten a fair bit prettier, but that's beside the point: Put Ruby or Sapphire in your GBA, and it will not leave the cartridge slot for hours and hours.
And if Nintendo utilizes Pokemon: Sapphire Version and Pokemon: Ruby Version in the same fashion that the company did with the previous Game Boy and Game Boy Color versions of Pokemon, it's a great gaming investment to pick up either or both versions of the GBA game. A console Pokemon title is forthcoming, and Nintendo's desire to link the GameCube and Game Boy Advance will net some interesting connectivity features and opportunities for all the creatures you catch in the Game Boy Advance game, and it would definitely be worth the while getting started before the NGC's Pokemon kick gets into full gear.
Overall, the Ruby and Sapphire games are the best pair of games in the main Pokémon series – ignore what others say. I admit that I don't enjoy the new Pokémon as much as I do the first generation's, and that I prefer Kanto (Red/Blue's land) over Hoenn, but gameplay-wise, there is so much more depth to be found in RuSa that I cannot imagine wanting to play the older titles over this one – except when I am feeling nostalgic, that is. Even then, I can still play FireRed/LeafGreen to play the original if I wish – and I expect that Diamond and Pearl will be even better than Ruby and Sapphire.
I definitely had a great time with Ruby/Sapphire and will definitely continue to play it throughout the year. It's a tight RPG that offers plenty of variety and replay value. It's definitely among the best GBA titles I've played. Its drawbacks include a lack of great innovation in the core game, as well as lackluster graphics and sound. For newcomers I certainly recommend taking the plunge with Ruby/Sapphire. Most veterans will relish it too, but there are some that should strongly consider how much they would enjoy the new mini-games before making a purchasing decision. The heart of the game is the same winning formula that millions have enjoyed in the past, and for millions of gamers today that's just fine.
Pokémon is lame. Everyone knows this. Only young children could possibly gain any satisfaction traversing boring, danger-free worlds while trying to round up hordes of fruity-looking critters. And what’s with those battles? Only four different moves for each Pokémon? Fainting? Give me a break. There are plenty of more exciting games I could be playing; games like The Chronicles of Riddick, Halo and Rainbow Six III that feature stimulating gameplay and mature themes suitable for a 26-year old male gamer like myself. The world would be a much better place if Nintendo just dropped the Pokémon fad and concentrated on developing more complex gaming experiences.
Overall, while there is a lot of new additions to the Pokemon genre with Pokemon Ruby and Sapphire, the fundamentals still rule this game. Thus, if you’ve tried Pokemon in the past and didn’t like it, this installment won’t do much to change your mind. If, however, you’ve never tried Pokemon and you’re comfortable enough with yourself that you don’t mind playing a “kid’s game,” Pokemon Ruby and Sapphire are well worth the $35 price tag. You’ll get at least 30 hours of play time out of the main quest, and that’s assuming you don’t stop to smell any of the roses along the way. All said, though, speaking as a veteran player, Pokemon Ruby and Sapphire feel more like an evolution of the series than anything else. And I wouldn’t have it any other way.
Anfangs dachte ich mir: Oh mein Gott, das muss ich testen?! Nach einiger Spielzeit war ich aber doch recht überrascht. Das Sammeln der verschiedenen Arten motiviert unglaublich lange. Außerdem gibt es wahnsinnig viel zu entdecken und jede Menge zu erledigen. Pokémon hin, Pokémon her - mich persönlich begeisterten diese knuffigen japanischen Kampfviecher vorher weniger. Die Tatsache, dass man aber jedem einzelnen auch noch einen eigenen Kosenamen geben kann, hatte zur Folge, dass ich mich mittlerweile von meinem allerersten, von Professor Birk geschenkten Schnucki (Hydropi) nur äußerst schwer trennen könnte. Seltsam!
At a ballpark guess, it might take about 40 hours to beat the game, or more if your name is Daniel Bloodworth. There's a good chance you'd want to catch all of the Pokémon or raise an ultimate team to battle your friends with, so in reality, a person could play it endlessly (and some die-hard players do). It's definitely an improvement over previous Pokémon games, but it's also still very similiar to the past ones. If you're a veteran player, you can decide for yourself if you want to catch 'em all (again). For someone new to Pokémon, this is a great buy - you don't need prior experience with the games to fully appreciate Ruby & Sapphire.
Pokemon is a rare game for me, a game where I simply don't care about originality or plot. Instead I find myself lost in an addicting trifle of sweet little monsters and cutesy dialog. It's a rare game that I can enjoy with my six year old daughter during the day then play ruthlessly against my thirty-two year old roommate at night, so I have to unequivocally recommend it for all gamers looking for a bit of blandly fascinating fun.
Super Play (Sweden)
Allt är dock inte bara guld och gröna skogar. För att vara ett rollspel är historien emellanåt lite väl tunn, och trots att grafiken är fin känns det ofta som att man bara besöker samma byar om och om igen. Pokémon Ruby/Sapphire känns inte fullt så spännande som de tre första versionerna, men jag kan ändå inte förneka att det är en värdig uppföljare. En uppföljare med något för alla, alldeles oavsett om man väljer att att spela Pokémon Ruby/Sapphire som ett vanligt rollspel eller ger sig hän åt hela byteskarusellen och dess flerspelarmöjligheter.
Si vous ne comprenez pas la note qui est attribuée à ce jeu, il suffira de vous y consacrer sérieusement quelques heures pour entre-apercevoir tout le potentiel addicitif qui s'en dégage. Un concept toujours aussi efficace, doté de multiples nouveautés, et qui se complexifie au fil du jeu, voilà ce qui rend le richesse de Pokémon réellement inépuisable. Ces premiers épisodes GBA ne sont certes pas révolutionnaires, mais ils combleront de bonheur les habitués de la série.
Je ne cesse de le répéter mais deux jeux alors qu'un seul suffit pour explorer l'univers, ce n'est attirant que pour les pokémaniacks atteints par un désir de capture chronique, encore une fois comme vous pouvez le constater les différences ne sont pas légions.
Les pokémaniacs risquent une fois de plus de passer des heures et des heures sur ce jeu ! La série continue sa route apportant à chaque fois son lot d´innovations, reste à espérer que la jeunesse ne se soit pas lassée de pikachu et ses amis. A conseiller à tous ceux qui ne sont pas allergiques aux pokemons... Pika ! Pika ! Ça y est je suis contaminé !
While the new Pokemon game is good, it simply isn't great. With the power of the GBA behind it, the graphics should've been far more improved upon, especially during trainer battles. While the sound and control is top notch, not enough was improved upon to really make this game any more intersting that it's GB and GBC brethren. However, even given these marks against it, Pokemon Ruby / Sapphire is still a solid title that is enjoyable to play and a lot of fun to explore.
It’s simply the next phase in a staggeringly popular Video Game chain, than unlike oh say, TOMB RAIDER, manages to stay consistently great and fun which each new version. But like the other Pokemon games, Ruby/Sapphire is bound to copy Capcom and release a slight upgrade to this down the line. With the release date for the American version so close to passing, save your money and wait the few months for the non-import. But seriously, ignore the cute factor and try it. You won’t be sorry!
Sapphire/Ruby's main shortcoming is that at the end the rainbow, it expects players to stay in Oz rather than go home. Nintendo needs to realize that the ruby slippers were made for the purpose of getting somewhere. If they want players to stick around longer, they need to create new goals and extend the perception of the world further. Otherwise, too much work and not enough play makes for a part-time job. The only difference is that Nintendo isn't paying the player either.