Back in 1984, a company called Ultimate released a game called Sabre Wulf for the Sinclair ZX Spectrum computer, a machine that never got much fame in North America, but did pretty well over in Europe. That game was a maze-based adventure that put you in the role of Sabreman, a khaki-clad man on safari, as he searched for four pieces of an amulet that could be used to trap the insidious beast, Sabre Wulf, inside a statue. The game is remembered fondly by most that played it. Now, 20 years later, Ultimate has become Rare, the popular Microsoft-owned developer responsible for games like Banjo-Kazooie and, more recently, Grabbed by the Ghoulies. But the developer is returning to its roots with a 2D platformer with some puzzle elements that picks up where the original Sabre Wulf left off. The resulting game, also called Sabre Wulf, is a fun little game with some interesting gameplay mechanics and some of the Rare charm that you've come to expect.