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Thanks to the story, Silent Hill Play Novel is engrossing, and seeing the different ways events can play out is interesting. However, there are still a few problems such as decisions that have little impact. The visuals (though largely stills) work well with the audio, but with only a smattering of puzzles, there's little in the gameplay that could not be accomplished with a paperback release. A larger selection of these or of impactful decisions would have greatly benefited the game, but overall, Silent Hill Play Novel works well as an Adventure Game Book, providing a different way to experience Harry Mason's quest to find his daughter.
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
There are no reviews for this game.