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GameZone (Dec 11, 2002)
The Sum of All Fears is a really good game for the Game Boy Advance. If you have a GBA and need a good team based game look no further!
Because the Game Boy Advance is so far behind the curve when it comes to tactical first person shooters, the final product on Nintendo's handheld is very often a far cry from what you see on other platforms. The job to do the conversion almost always lands on Crawfish's lap, mainly due to their expertise with treating the material (they started with the Game Boy Color version way back when Rainbow Six was around) and their success in doing so before. The Sum of All Fears for the Game Boy Advance is no different.
Das Gameplay ist realistisch. Deine Soldaten können mit ihren kugelsicheren Westen maximal fünf Treffer einstecken. Daher ist es wichtig, jeden Schritt zu planen, statt in Rambo-Manier durch die Gebäude zu rennen. Optisch befindet sich das Spiel auf dem Stand des letzten Jahres. Taktiker kommen dennoch auf ihre Kosten.
70 (Oct 08, 2002)
Si le jeu ne se démarque pas vraiment de Rainbow Six : Rogue Spear, il n'en reste pas moins un jeu à découvrir pour ceux qui n'auraient pas le premier, et un jeu agréable pour les autres. A essayer aussi pour le mode multijoueurs et la possibilité d'affronter 3 de ses camarades.
GameSpot (Feb 20, 2003)
In the end, The Sum of All Fears is a good entry point for people interested in discovering the tactical espionage genre, but it doesn't offer anything over and above the older Rainbow Six: Rogue Spear. At the same time, people who purchase the game based upon its title alone will be sorely annoyed when they discover that it doesn't follow the plot of the movie it's based upon.
IGN (Feb 21, 2003)
Rogue Spear on the Game Boy Advance was a little too complex for the casual gamer. Sum of All Fears isn't complex enough. The developers needed to hit that middle ground to find the successful design. As it is, Sum of All Fears is fun and challenging, but the missions are pretty much the same with almost no change in variety. The game looks good and sounds great, there just needs more stuff to do.
Defunct Games (Nov 19, 2002)
It may not seem like it at first, but given enough time there's actually a fun game underneath the rough exterior. If you can't get enough sneaking around and strategically planning your attacks, this may be the portable game for you. Everybody else need not apply.