Credits |
| Senior Producer | Bertrand Hélias |
| Producer | Mathieu Beaulieu |
| Game Designer | Gael Léger |
| Level Designer | Paul Warnes |
| Artistic Director | Jonathan Lavigne |
| Graphic Designers | Simon Nadeau, Stéphane Boutin |
| Lead Animator | Sendy Gagné |
| Animators | Jean-François Duval, Justin Cyr |
| Lead Programmer | Alexandre Maari |
| Programmers | André Mathieu, Jean-François Major |
| Sound Designer | Michel Marsan |
| Scriptwriter | Taras Stasiuk |
Development Team: Ubisoft Montreal |
| Senior Producer | Bertrand Hélias |
| Producer | Mathieu Beaulieu |
| Game Designer | Gael Léger |
| Lead Level Designer | Gael Léger |
| Level Designer | Paul Warne |
| Additionnal Game Design | Jonathan Lavigne, Paul Warne |
| Artistic Director | Jonathan Lavigne |
| Graphic Designers | Stéphane Boutin, Justin Cyr, Simon Nadeau |
| Lead Animator | Sendy Gagné |
| Animators | Stéphane Boutin, Justin Cyr, Jean-François Duval |
| Lead Programmer | Alexandre Maari |
| Programmers | Jean-François Major, André Mathieu |
| Additionnal Programming | Christian Belisle, Dominic Choquette |
| Sound Designer | Michel Marsan |
| Original Music Composed by | Michel Marsan |
| Additional Music Composed by | Sascha Dikiciyan, Chris Velasko |
| Music and Game Mix | Samuel Girardin |
| Scriptwriter | Taras Stasiuk |
| Human Resources Counselor | Stéphanie Rajot-Peillier |
| Quality Control Project Manager | Yanick Beaudet |
| Quality Control Team Lead | Jean-Dominic Audet |
| Compliance Specialist | Francis Quintal |
| Testers | Guillaume Beaulieu, Pascal Daraiche, Gabriel Dubuc, Mathieu Landry, Daniel Mendez |
Mirage Studios, Inc: |
| President | Peter Laird |
| Vice‑President | Gary Richardson |
| Special Thanks | Imagi, Paul Wang, Mike Arnold, Justine Lam, 4Kids Entertainment Inc., Warner Bros. Pictures, The Weinsten Company |
Studio: Ubisoft Montreal |
| Chief Executive Officer | Yannis Mallat |
| Executive Vice‑President Management | Christophe Derennes |
| Executive Vice‑President Operations | Olivier Paris |
| Executive Vice-President Corporate Affairs | Sabine Hamelin |
| Human Resources Vice-President | Claude Reeves |
| Director, Technology Group | André LeBlanc |
| Sound Studio Director | Jérémi Valiquette |
| Cinematics Studio, Producer | Anne Mai LeBouyonnec |
| Localization Team Responsible | Claudine Cézac |
| Localization Project Manager | Sandra Pourmarin |
| Linguistic Test Coordinator | Mathieu Fairfield |
| Translators: French Version by | AROUND THE WORD |
| Spanish Version by | AROUND THE WORD |
| German Version by | Stefan Dinger, Dieter Pfeil |
| Italian Version by | SYNTHESIS |
| Linguistic Testing | Enzyme Testing Labs |
| Studio Director ‑ Enzyme | Carolljo Maher |
| Localization Department Manager - Enzyme | Kirsten Schrankel |
| Project Manager ‑ Enzyme | Alexandre Lebel |
| Linguistic Testers - Enzyme | Amélie Delaunay, Jose Garcia, Marcel Kolthof, Stefano Zanotti |
| Editorial Gamescript Director | Phillipe Debay |
| Editorial Game Design Director | Alexandre Mandryka |
| Director, Expert Production Group | André Roy |
| Playtest Laboratory Responsible | Marie-Pierre Dyotte |
| User Testing Coordinator | Nicholas Sweeney |
| User Testing Interviewer | Simon Bouchard |
| Montreal Quality Control Studio Manager | Jonathan Moreau |
Publisher: Ubisoft Entertainment |
| President | Yves Guillemot |
| CEO | Yves Guillemot |
| Executive Director Worldwide Studios | Christine Burgess-Quémard |
| Chief Creative Officer | Serge Hascoët |
| Editorial Scenarios | Alexis Nolent |
| Cinematic Director | Alexis Nolent |
| Editorial Game Design Director | Lionel Raynaud |
| Editorial Gameplay Director | Cyril Derouineau |
| Editorial Gamescript Director | Emmanuel Guardiola |
| Editorial Artistic Director | Jean-Marc Geffroy |
| Editorial Talent Manager | Caroline Cantin |
| Worldwide Projects Coordination Director | Anne Blondel-Jouin |
| EMEA Projects Coordinator | Nicolas Schoener |
| Production Coordination Manager (Licences, Bucarest and Barcelona) | Gregory Spielmann |
| Production Coordination Manager (Handhelds) | Mathieu Peyronnet |
| Process & Methods Director | Michel Pierfitte |
| Studios Operations Director | Pierre Escaich |
| Worldwide Quality Control Director | Éric Tremblay |
| Games Lab: Games Lab Manager | Alexandre Debrousse |
| Senior Game Analyst | Frédéric Duroc |
| Game Analysts | Rafael Morado, Julien Bourbonnais |
| Editorial Marketing Director | Laurence Buisson-Nollent |
| Technical Board | Yann Le Tensorer, Nicolas Rioux, Shen Li, Todd Lewis |
| First Party Coordination: EMEA First Party Manager | Roman Vazeille |
| US Production Manager | Josh Ostrander |
| US Production Coordinator | Josh Taillon, Adam Zachary |
| Worldwide Licensing Director | Christian Salomon |
| Worldwide Licensing Manager | Sandrine Mainemare |
| Worldwide Licensing Marketing Manager | Judit Barta |
| License Coordinator | François Jaspart |
| Junior License Coordinator | Anna Sibai |
| Licensing Director, US | Pascal Bonnet |
| Senior Licensing Specialist, US | Gabe Brosbe |
| US Marketing: Marketing Director | Hélène Juguet |
| Group Brand Manager | Sam Saliba |
| Senior Brand Manager | Tena Lawry |
| PR Manager | Jaime Borasi |
| Senior Promotions Manager | Jeff Dandurand |
| Promotions Manager | Natasha Mirosnkoff |
| Channel Marketing Director | Karen ConroeLee |
| Creative Director | Ann Weber |
| Creative Traffic Specialist | Michelle Bárta |
| Website Producer | Alex Barlow |
| EMEA Marketing: Marketing Director | John Parks |
| Marketing Group Manager | Johanne Grange |
| Brand Manager | Max von Knorring |
| PR Specialist | Peter Hammer |
| Assistant PR Specialist | Karim Ouahioune |
| Community Manager | Bruno Guérin |
| Special Thanks to | Vincent Hamet, Blandine Viegas, Cécile Oresve |
| Editorial Marketing: Director, Editorial Marketing Montreal Studio | Chris Munson |
| Marketing Game Manager | Sören Lass |
| Senior Marketing Coordinator | Carl Caldareri |
| Communication Artist | Patrick Hudon, Pascal De Sampaio, Alexandre Gagnon |