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Critic Reviews

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Gut gefiel uns, dass die Story um ein Paralleluniversum so manche Überraschung birgt. Der zweite ist ein Mehrspieler-Modus, bei dem sich bis zu vier Spieler gegenseitig verdreschen können. Dieser Modus funktioniert glücklicherweise schon deutlich besser als noch im letzten X-Men-Spiel für den GBC. Fazit: Gute Technik, schicke Präsentation - aber leider nur ein Prügelspiel.
Gamezilla (Oct 30, 2001)
It all boils down to this: X-Men: Reign of Apocalypse is a fun game if you like scrolling fighting games with fairly simple controls, near-mindless action, and solid gameplay. You don't have to even be an X-Men fan to enjoy this game, but if you are, you'll probably enjoy it that much more. I particularly liked the automatic save after each level so I could come back and continue later. Normally these types of games don't have too much replay value after you've finished, but I found myself going back again and again to play with all the different characters. In addition, if you know someone else with a GBA and an X-Men game pak, you could probably have hours of fun beating each other up or trying to beat the game as a team. Just watch out after continually pressing the punch button for an hour or two that your thumb doesn't start to mutate.
Consoles Plus (Nov, 2001)
À jouer, c'est marrant, le mode solo est un peu répétitif comme pour tous les titres du genre. On peut s'y amuser à deux en versus ou en coopération. Ajoutez la possibilité d'utiliser des super pouvoirs et de ramasser des points de stats pour vos persos, et vous obtenez un bon jeu de baston à scrolling horizontal.
GameSpot (Oct 11, 2001)
X-Men faithfuls, beat-'em-up lovers, and casual gamers will enjoy the invitingly easy fisticuffs that X-Men: Reign of Apocalypse has to offer. However, for those who want a bit of depth to their fighting, it may be too limited. In all fairness, though, the game's similarity to Konami's 1992 X-Men arcade game also gives it a nostalgic lure.
IGN (Oct 04, 2001)
The game's real charm comes from its art style, which has some of the most detailed hand-drawn sprites ever seen in a sidescroller...though, admittedly certain player characters look better than others. Like Wolverine and Rogue, for example, animate much more fluidly and exaggerated than Storm and Cyclops for whatever reason...and playing as these two characters feels much more rewarding since they've had more attention paid in their motions. Sprite enemies and boss characters all have decent animation, especially the oversized ones you just can't ignore. Backgrounds are also painted with nice detail, though in several instances you can see squares all over the images -- it's obvious that the developers needed to tile the backgrounds due to the Game Boy Advance's limitations. The one very noticeable drawback is the slowdown and framerate drops that occur when more than six characters appear on-screen. It's not a huge problem, but it does stick out like a thumb.
GameZone (Oct 15, 2001)
All in all, Reign of Apocalypse is a decent romp in the setting of some of the world’s best known superheroes. It’s also a pretty good start into the GBA field, but it doesn’t offer much in terms of long lasting appeal or replayability.
Gaming Target (Mar 26, 2002)
A few new and exciting but poorly implemented gameplay elements fail to breathe life into this stale adventure. The game is ultimately mired by mediocre graphics, a terrible aural experience, and repetitive gameplay. Rent this game, beat it, return it in the same day, and move on. However, the core for a new and exciting experience is here, and I would not shy away from a well thought out and realized sequel.
Voilà pour le scénario de ce X-Men : Reign of Apocalypse, pas vraiment original, mais qui est tout de même joliment mis en scène par quelques écrans fixes. Les graphismes sont somptueux, très travaillés et hauts en couleurs. Les protagonistes sont souvent imposants. Un vrai régal pour les yeux ! Les sons ne sont pas en reste avec des morceaux d’Heavy metal, bien adaptés à l’action. Mais une réalisation de haut vol ne fait pas tout. On peut par exemple regretter la trop faible interactivité avec les décors. Utiliser ses super-pouvoirs sur des pans entiers de murs aurait été amusant ! De même, la rareté des bonus et l’absence d’armes se fait cruellement ressentir. La panoplie de coups est restreinte, les ennemis se suivent et se ressemblent, du début à la fin du jeu !
Nintendo Difference (Jun 03, 2003)
Un bon beat-them-all qui aurait mérité un développement un peu plus complet, notamment au niveau de la durée de vie. A réserver aux amateurs...
55 (Oct 09, 2001)
Je me faisais une joie de retrouver la bande à Cyclope sur GBA, mais mon enthousiasme est vite retombé à cause de la répétitivité de l'action. Si vous cherchez un jeu de super héros, préférez de loin Spider-Man : Mysterio's Menace, bien plus amusant.
Portable Review (Oct 23, 2005)
When you beat the game you would probably expect to be able unlock all the boss characters right? Well, I guess they thought we did not want to, because we can not in this game! The only way we can is to use a Game Shark and I’m not going to waste my money on it. This is another huge letdown in this game as well.
GamePro (US) (Sep 25, 2001)
In case there’s any doubt whether X-Men: Reign of Apocalypse would break the tradition of dismal handheld X-Men side scrollers, rest assured it won’t. Sure the graphics are appealing the decapitated Sentinel peering into the burning remnants of Xavier's mansion and Wolverine's feral skulking look fantastic but the gameplay mantra of advance, stop, button mash, advance, stop, button mash (think Final Fight minus the fun) gets crushingly repetitive. The generic environments are devoid of platforms, weapons, or anything else to interact with and keep boredom at bay, while clusters of frustrating enemies hit you from behind or run away. Besides, what kind of X-Men game doesn’t enable you to switch team members when things get a little bit hairy Even the pathetic X-Men: Mutant Wars for the GBC did. Skip it.