||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
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Although it stumbles a bit and it seems to be geered toward people who are already initiated in the Yu-Gi-Oh world, this is an easy game to recommend to any collectible card game fan. It's easy enough to get into and fun enough to play for hours at a time, even when you aren't advancing the main story. Very nicely done.
Que ceux qui seraient restés sur leur faim avec les autres épisodes de Yu-Gi-Oh! se rassurent, le second opus de cette série risque fort de les réconcilier avec la licence grâce à l'ajout du mode deux joueurs en link et l'intégration de règles spéciales qui caractérisent désormais cette série exclusive au support GBA. Les duels en deviennent plus intéressants que jamais et ne perdent rien de leur dimension stratégique qui prend également sa source dans la construction du deck. Les amateurs se doivent de le découvrir.
Konamis Yu-Gi-Oh!-Serie ist nach wie vor ein Dauerbrenner. Aufgrund der nicht gerade simplen Regeln ist dieser Titel jedoch hauptsächlich etwas für Yu-Gi-Oh!-Fans. Diese werden das Spiel aber lieben. Etwas mehr echtes Rollenspiel-Feeling - und so mancher Skeptiker hätte sich des Themas eventuell trotzdem angenommen.
Not being a serious fan of the series myself, I went into this game with fresh eyes. Now I know more than your typical 30-year-old gamer maybe about a Yu-Gi-Oh game. With that said, I highly recommend this to fans of the genre. I, on the other hand, heed others who are new to the game play style to try an older title first before taking this adventure.
Making any progress in Reshef of Destruction is extremely difficult, but definitely possible with just the right deck (or enough time put in to build the duelist level). Tough as it may be, you just might find yourself addicted and determined to show this game who's boss.
Yu-Gi-Oh is not the most outstanding game out there. It is focused toward all of the Yu-Gi-Oh fans out there. I met many of them hanging around card tournaments. Usually they were under 15 and completely fanatic. I recommend this game to those people. For all the Yu-Gi-Oh fans out there, it is 10 out of 10, but unfortunately, not everybody is.
While the Yu-Gi-Oh! games for the larger consoles have been greeted with lukewarm (at best) reviews, the Yugster has always been able to nail things down on the GBA. The solitaire-like play of the games' single-player modes is perfect for a handheld and the ease of linking two GBAs makes it perfect for playing along with a friend. Reshef of Destruction, though, strays too far from the original concept of the game. Changes made to give the game more of an RPG feel take away from the experience and will leave even the most hardcore Yu-Gi-Oh! fan disappointed. Hopefully, next week's game will be better.
Reshef of Destruction is another game that's simply riding the Yu-Gi-Oh gravy train. It really doesn't offer much new or exciting to the series, more rehashing last year's game with a new storyline. It's slightly better due to its enhancements to The Sacred Cards' engine and presentation, but overall there just isn't much here to show why the series is so darn popular. This game is barely above the average fair for the Game Boy Advance, and it's just not recommended for casual gamers simply because Konami's Yu-Gi-Oh GBA team continues to ignore the millions of other people out there who've never picked up a set of these cards. This game's just not made for you.
Le jeu serait excellent s'il ne comptait pas sur une règle farfelue qui ne saura que trop bien jouer avec vos nerfs ainsi qu'une lenteur chronique pour développer son deck en mettant notre patience à trop rude épreuve. Le jeu ne se découvre vraiment qu'après des heures de souffrance et offre son plein potentiel lorsqu'on atteint un haut niveau, que bien des joueurs n'auront surement pas la patience d'atteindre.
Game Informer Magazine
Yu-Gi-Oh titles have never been heralded as superior gaming accomplishments, but at least they have been consistent in providing fans a fair approximation of the popular trading card game. Sadly, not even that can be said of the latest installment, Reshef of Destruction. A mishmash of RPG elements ties together a story that serves only as an excuse to make players engage in card duels, which aren’t half as well executed as they were in other titles like World Championship 2004. With its sparse graphics (how hard is it to make a card game look decent?) and sterile gameplay, Reshef feels like it was assembled from various rejected design concepts and shards of concentrated boring.
The best part of Reshef of Destruciton is the three free trading cards that come with the game. It's really a pity that the game doesn't do justice to the popularity of the franchise. To its credit, however, the game stays true to the Yu-gi-oh universe. Hardcore fans will probably love this game and savor every moment. Unfortunately, victory is not in the cards with Reshef, and like others in the series before it, the game fails to provide a satisfying experience. Better luck next time.