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All-Star Baseball 2000 (Game Boy Color)

All-Star Baseball 2000 Game Boy Color Title screen.

MISSING COVER

Everyone
ESRB Rating
Genre
Sport
Misc
...
MobyRank
100 point score based on reviews from various critics.
0.0
MobyScore
5 point score based on user ratings.

Advertising Blurbs

Acclaim Product Catalog 1999 - Game Boy Color:
    • All 30 Major League teams and over 700 players.
    • Pitchers scouted by Yankees shortstop Derek Jeter.


    MRRP £24.99
    OUT NOW

    Contributed by Xoleras (66217) on Dec 20, 2005.

www.nintendo.com – Nintendo 64:
    The Windows 95 of sports games, Acclaim couples great strengths with an interface that might drive you batty.

    You can learn the basics of baseball in an afternoon, then spend a lifetime mastering its intricacies. All-Star Baseball 2000 isn't quite so daunting, but expect to log lots of time on the Pause screens while you figure it out.

    Created by Iguana, ASB 2000 has the glossy graphics and excellent sound engineering you'd expect from the team that brought you All-Star Baseball '99, NFL Quarterback Club 99 and Turok 2. ASB 2000 supports hi-res graphics without the Expansion Pak. If you pop in an Expansion Pak, though, you'll witness extra-long replays.

    All 30 big league teams, 30 stadiums and more than 700 authentic players are here. ASB 2000 features four game modes:

    Exhibition
    Season
    Playoff
    Home Run Derby

    You'll be able to play the official 1999 MLB schedule or a 162-game season without interleague play. For extra tension, ASB 2000 offers a two-week pennant chase and games lasting as little as one inning. Playoffs can last for three rounds, two rounds or simply the World Series.

    Before a game, season or playoffs begin, you choose between simulation or arcade pitching modes. The only difference is that each pitcher's repertoire expands from four to eight pitches in arcade mode. As you'll see, there's nothing quite like a Randy Johnson screwball to flummox a batter.

    If you'd just as soon dispense with formalities, ASB 2000's Quickplay option launches you into a single game between two randomly selected rivals. One major annoyance: Iguana compiled exhaustive scouting reports, then hid them so you can't access them during a game.

    As you'd expect from an Iguana offering, ASB 2000 bristles with nice visual touches. Each player has his unique size and facial appearance. Jumbotrons replicate the on-field action and the fictional ads bedecking the stadiums show cheeky humor (our favorite: the Astrodome's "Hogan's Gyros"). Wind influences game play, but weather conditions, which range from sunshine to snow, do not.

    More to the dramatic point is the fine use of 1,500 play-by-play and color calls by Yankee radio announcers Michael Kay and John Sterling. Even confirmed Yankee haters will find the duo's acerbic observations ("He got the exact pitch he wanted, and he ab-so-lutely destroyed it!") a refreshing change from the blah commentary of many baseball games. To heighten that you-are-there feeling, Iguana has also captured actual ballpark sounds and even rolls the Canadian national anthem for games in Montreal and Toronto.

    Topping ASB 2000's impressive feature-list is an awesome batting engine. The Control Stick gives you precise analog control over whether you want to push or pull and undercut or overcut the pitch. Stay away from the temptation to try to go yard with every pitch, especially if a stiff wind is blowing in.

    You can bunt by pressing the Down C button, bunt harder by holding down the button, and direct your bunt with the Control Stick. An optional pitch icon makes it easier to see where the ball is coming.

    A hot/cold zone chart displays how well your batter handles pitches in different parts of the strike zone. If a player is on hot streak or a slump, the chart can change from one at-bat to the next. Numbered dots indicate the pitch sequence and location and when the batter swung at a pitch. Helped by the chart, you can improve your chances of getting a hit by guessing the pitch and location.

    The swing animations are far more graceful than last year's gawky affairs. Judging from the way batters wiggle their bats and butts, you'd think downing a gallon of Jolt cola was a mandatory part of major league pregame meals. Big-league batters usually swing close to the ball, but ASB 2000's CPU-controlled hitters display an alarming tendency to miss the ball by a country mile.

    Mercifully, the developers spared us the corny histrionics (e.g. players hollering at the ump) that mar other games. Batters occasionally whack the plate in frustration after taking a called third strike, but hey, wouldn't you?

    Keep 'em guessing or you'll get creamed. Use the hot/cold charts when locating your pitch, but be sure to move your pitches in and out and up and down and to alternate fastballs, off-speed stuff and breaking balls.

    You can reposition fielders in any of seven infield or nine outfield defensive setups and, in clutch situations, you'll probably want to do just that before every pitch. While CPU-controlled fielders usually make the right play, the dopey first basemen will run to the sack with ground balls, even if a runner on first is only halfway to second. Outfielders appear blessed with a superhuman ability to force runners.

    Iguana has done an admirable job of sprucing up the fielding animations this year. While collision detection between players is shaky at best, you'll be impressed by the over-the-shoulder and shoestring catches.

    ASB 2000 offers three camera views for batted balls, but the default medium-range view does the best job of compensating for the finicky fielder control. The handy Fielder Assist option points your fielder in the right direction. A comet-like streak makes it very easy to track balls rocketing off the bat.

    Smartened-up AI means players will follow real-life tendencies for streaks, slumps and errors. Players will perform differently at home or away, at night or in the day, and on grass or artificial turf.

    The maddening interface, especially in the General Manager options, may have you gritting your teeth. Once you get over the steep learning curve, though, ASB 2000 is as deep -- and good-looking -- as any sports Pak out there. You'll definitely want to read the instruction manual.

    All-Star Baseball 2000 is currently available.

    Contributed by Evil Ryu (54497) on Aug 15, 2005.

www.nintendo.com – Game Boy Color:
    Developer Realtime Associates has updated rosters, of course, and stirred in that wonderful Game Boy Color palette. Otherwise, this is much the same excellent engine that debuted in 1995 with Frank Thomas Big Hurt Baseball. Hey, if it ain't broke, don't fix it!

    Batters will have to deal with eight different kinds of pitches: fastball, curve, slider, split-finger, change, sinker, screwball and knuckleball. The Control Pad supports pinpoint pitch placement. Fortunately, a Batting Practice mode helps you iron out the kinks in your swing.

    The Big Hurt graphics are back, too, including screen insets that show runners on first and third. The big baseball is easy to track on the small screen. All-Star Baseball 2000 features two difficulty levels and a choice of automatic or manual fielding. With automatic fielding, the CPU will guide the fielder to the ball, but it's up to you to throw to the right base.

    All-Star Baseball has full MLB and MLBPA licenses, so you'll get to manage all 30 teams and 750 players. You can play a one-game exhibition or seasons of 162, 87, 26 or 13 games. For Batting Practice, you can choose any pitcher, any hitter and any combination of pitches. Naturally, All-Star Baseball features an All-Star Game mode, plus Playoffs and a Home Run Derby.

    Once a game begins, you can place your fielders in any of 180 different defensive alignments. You can shift right for Ken Griffey Jr., shift left for Matt Williams and pull your infielders in for sacrifice situations. You can also rearrange your lineup or call for help from the bench or the bullpen. Scads of stats make it easy for you to match the player to the situation.

    Hitters can step forward in the batter's box to try to catch a knuckleballer's floater before it breaks, back to get a better look at a flamethrower's stuff, and in or out to protect different portions of the plate.

    ASB 2000 lacks the detailed graphics and exciting cinema scenes of its hand-held rival, Ken Griffey Jr.'s Slugfest. If constantly selecting a pitch, location and speed makes you impatient, you can switch to the game's one-strike strikeout option. Still, the action unfolds more slowly than in Griffey.

    Like its N64 brother, though, ASB 2000 comes with tons of options and stats. If you're a fan of hardcore sims, this is the baseball game for you.

    All-Star Baseball is compatible with Color Game Boy only.

    Contributed by Evil Ryu (54497) on Jun 10, 2005.

Press Release - Nintendo 64:

    Acclaim Sports' All-Star Baseball 2000 Ships Today



    Critically-Acclaimed Baseball Simulation Supported by National TV Advertising Campaign



    GLEN COVE, N.Y., April 7, 1999 - Acclaim® Sports(tm), a division of Acclaim Entertainment, Inc. (NASDAQ:AKLM), a leading worldwide interactive entertainment company, today announced that All-Star Baseball(tm) 2000 for the Nintendo 64 has shipped to retailers across the US. Developed by Acclaim Studios' Iguana Entertainment, creators of Turok 2: Seeds of Evil(tm), South Park, and NFL Quarterback Club, All-Star Baseball 2000 is licensed by Major League Baseball® and the Major League Baseball Players Association (MLBPA) and will also be released for Nintendo Color Game Boy in May 1999.

    All-Star Baseball 2000 is supported by a multi-million dollar television, print, radio, on-line, and in-store marketing campaign. The television commercial features All-Star shortstop Derek Jeter, along with the New York Yankees' interim manager, Don Zimmer, and is running in rotation with three different endings. The television campaign launched on ESPN on March 28 during the historic exhibition game between the Baltimore Orioles and the Cuban National Team.

    All-Star Baseball 2000 features second-generation Hi-Rez(tm) graphics and realistic player animations unmatched in any baseball title. New features include a special 3-D batting cursor that gives players unprecedented control, variable weather, instant replays, intelligent trading and fantasy draft options, and more than twice as many frames of animation as the game's predecessor, All-Star Baseball '99. All-Star Baseball 2000 features the voices of John Sterling and Michael Kay, play-by-play and color commentators for the New York Yankees. Other key features of All-Star Baseball 2000 include:
    • All 30 Major League teams and over 700 players from the MLBPA
    • All 30 Major League stadiums 3-D rendered down to the cut of the grass
    • Scouting reports by New York Yankees All-Star shortstop Derek Jeter
    • Individual player models feature true-to-life sizes, faces, and team uniforms
    • Over 400 new motions include over-the-shoulder catches, breaking up double plays, hook slides, swipe tags, and fist pumping player celebrations
    • All-new player graphics include sunglasses, high socks, and alternate team jerseys, plus rain delays and airborne dust
    • Over 100 unique batting stances, from the open stance of Andres Gallaraga to Jeff Bagwell's crowding home plate
    • Authentic home run swings from the games' top sluggers
    • Advanced artificial intelligence simulates actual player performance in various game conditions: day vs. night, grass vs. turf, and home vs. away.
    • Individual player streaks, slumps, and errors based on real life tendencies
    • 1,500 play-by-play and color calls by New York Yankee broadcasters John Sterling and Michael Kay
    • Authentic Major League game sounds for home and away games
    • On-screen matchup history for every pitcher and batter confrontation
    • Customized hot & cold strike zones for each Major League Baseball player
    • Future Throw Technology to turn lightning-quick double-plays
    • Roster management includes: Multi-player trades; creating, signing and releasing players; and calling up minor league prospects
    • Option to play the 1999 Major League Baseball schedule or a special 162-game non inter-league season
    • Ability to track season-long player and team stats in over 300 categories by STATS, Inc.
    • Four game modes: Exhibition, Season, Playoff, and Home Run Derby


    Acclaim Entertainment Background Information
    Acclaim Entertainment, Inc. is a leading worldwide developer, publisher and mass marketer of software for use with interactive entertainment platforms including Nintendo, Sony and Sega hardware systems, and PCs. Acclaim owns and operates four studios located in the United States and the United Kingdom, and publishes and distributes its software directly in North America, the United Kingdom, Germany, France and Australia. Acclaim also distributes entertainment software for other publishers worldwide, and publishes comic books and software strategy guides. Acclaim's headquarters are in Glen Cove, New York and Acclaim's common stock is publicly traded on NASDAQ under the symbol AKLM. For more information please visit our website at www.acclaim.net.

    All-Star Baseball, Acclaim Sports, Turok, Seeds of Evil, and Hi-Rez are either registered trademarks or trademarks of Acclaim Entertainment, Inc. Acclaim is a division of Acclaim Entertainment, Inc. (tm), ®, and © 1999 Acclaim Entertainment, Inc. Other product and company names herein may be trademarks of their respective owners. Major League Baseball trademarks and copyrights are used with permission of Major League Baseball Properties, Inc. © LBPA Officially Licensed by Major League Baseball Players Association. N64 Rumble Pak(tm) and Expansion Pak(tm) are trademarks of Nintendo of America Inc.

    Contributed by skl (1140) on Mar 10, 2004.